First bits of DLC announced for Witcher: Wild Hunt.

Sounds fairly filling.

Hearts of Stone will take Geralt on an all-new, 10-hour-plus adventure into the wilds of No Man’s Land and the nooks and alleys of Oxenfurt, where he’ll try to complete a contract from the mysterious Man of Glass. Caught in a thick tangle of deceit, Geralt will need all his cunning and strength to solve the mystery and emerge unscathed.

Blood and Wine, a 20-hour-plus tale that will introduce the all-new in-game region of Toussaint, will take Geralt to a land untainted by war, where an atmosphere of carefree indulgence and knightly ritual masks an ancient, bloody secret.

Mind you, the game’s not going to be out for – dammit – another month.  Which is mildly frustrating. I mean, my new desktop is sufficiently large and imposing that my father-in-law made sardonic comments about it looking like a server. Which is true, and why I bought it in the first place. I want to use it, you know?

One thought on “First bits of DLC announced for Witcher: Wild Hunt.”

  1. I dunno. I tried Assassin of Kings, and was much less than impressed.
    AFAICT, the only thing it had going for it was gratuitous nudity. (In which case, just play the Conan game. It’s at least fun.)
    .
    And I’m still trying to figure out why running a human through with a silver sword only causes a flesh wound.

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