First look at Fallout: Vault-Tec Workshop on Tuesday.

I might actually watch this, because I’m curious about whether this is going to get integrated into the main Fallout game.  Also, where it’s going to get integrated.  There are a couple of places on the map where it’d be useful to have a settlement, particularly if you’re playing Survival Mode which I have no intention of doing any time soon.  I find that waiting to buy combat damage upgrades is giving me all the workout that I need, really…

One thought on “First look at Fallout: Vault-Tec Workshop on Tuesday.”

  1. Survival is not that bad. Getting used to the save function and keeping track of where your settlements are (for the beds) is the biggest deal. Also the travel time.

    The diseases are more of a pain really. They have not gotten that perfectly tweaked out yet.

    Also, longer dungeons without beds is kind of a problem. The first DLC was an issue until I realized you could use the prison cell beds in the final part of the Mechanist’s lair.

    Still, it does help with the whole enemy sponginess when you get up there in levels.

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