So I got asked about how I feel about The Secret World changing.

It happened in comments here, and it’s a fair question.  Basically: The Secret World is re-configuring itself as Secret Worlds Legends, a free-to-play game with a Patron level, presumably to pay for the whole thing.  There are a lot of people gasping and clutching at their chests at the coming loss of their cheevos, pets, mounts, and vanity gear… to say nothing of their high-end weapons and artifacts and maxed-out ability wheels and everything else.  So how do I feel about this?

The answer is: …I’m OK with it.  I love that MMO, but it was slowly strangling for lack of meaningful content and there’s a limit to how far you can coast on that.  In retrospect, the uninspired Halloween event of last year should have been a warning sign.  TSW’s best holiday has always been Halloween; having it be so blah suggested real problems.

As I understand it, I can reserve my favorite character name and restart with a goodly portion of my loot.  Plus, as a Grandmaster I am going to be a Patron for life anyway, so it’s actually free-to-play for me for real. If I can get new content and we can all go back to the model of freaking out new players by swooping in on them and inexorably and mercilessly helping them out, I’m good with the new model.

But I want that new content.


1 Comment

  • junior says:

    Thanks for the response.

    I’m hopeful, but at the same time cautious. I’m really hoping that I don’t have to replay all of the “old” storyline again. But we’ll see how it works out.

    And yeah, I agree that content had been lacking. The last issue that they released was just a repackaging of earlier paid content. That made me wonder at the time. The question now is whether rereleasing the setting in a similar but different format will be enough to make it profitable again.

    If not, I suppose they can always release ‘Secret World Exiles’. “You have been left in the Prison of the Dreamers with nothing but the bees…”


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