First off, let’s watch this clip.
See that? To use Champions terms, that’s what a 30 or 40
CHA [UPDATE: PRE. I am a horrible, horrible person for that mistake. For reals.] looks like. In GURPS terms, Cap must be running with at least Charisma +6, Voice (+2), Handsome (+2/+4*), for a +10 to reaction rolls, even BEFORE the Reputation, Status, Sense of Duty, Code of Honor, and other advantages/disadvantages that give a plus to reaction rolls kick in. I note this because the cop clearly doesn’t recognize Captain America, which is odd, but probably the player didn’t buy Reputation up to ‘all the time.’ But it doesn’t freaking matter, because +10 is usually perfectly good for your purposes.
OK, so now that we’ve roleplaying game-geeked this a little, let me point out gently that this means that one of Captain America’s superpowers is being trustworthy and inspirational. I mean, yes, he’s also just beyond the pinnacle of regular human development in every possible way, but Cap’s biggest power is pretty much that he can take tactical command of a situation and see everyone through it. Because he’s Captain America, and while Captain America can fail, you can absolutely trust him to do the right thing. Which means that, on a nitty-gritty level, that what print comics Marvel is trying to do right now with their Captain Hydra bullsh*t is the equivalent of DC Comics trying to tell people that Superman isn’t actually bulletproof: no, see, he’s been wearing this Kryptonian super-suit all along and without it he’s just another guy.
…Yeah, that’s not gonna fly.
*It’s not Very Handsome because that can lead to people resenting Cap’s looks if they have some other reason to dislike him, and that just doesn’t fit the character.