Before I buy the Google Cardboard VR Rig…

…is there any particular reason to buy anything more expensive than that? I mean, yes, obviously it’s for my phone; the ones for the PC are going to be much more expensive. But I want to check first to see if I’m the kind of person who vomits when introduced to VR. I hear that’s a problem for some folks.

3 thoughts on “Before I buy the Google Cardboard VR Rig…”

  1. Google Cardboard is fine if you’re just testing to see if you can tolerate VR. If you want something with more control options, than GearVR is worth stepping up to if you have the right phone. The PC solutions (Rift and Vive) are best, but they have pesky cost and space requirements (especially Vive since you can walk around with that solution).

  2. And while there’s a lot of interesting content, not much of it rises above the level of “cool demo” territory yet. There are reasons for that: Long experiences increase chance of Simulation Sickness, not a large enough install base to support the investment for large projects, the techniques for limiting Simulation Sickness put some heavy restrictions on how experiences are designed (i.e. you can’t just play Skyrim or other first person games in VR the same way as normal. Character movement would quickly make you ill)

  3. Some of the bigger Gamestops have VR rigs set up (been a while since I’ve been in one big enough to have it, so they may have stopped.) If you can find one you can probably figure out pretty quick if you’re going to have a problem. (My son got a headache pretty quick that took a day or two to go away. Separately, I remember Gabe from Penny Arcade mentioning that Dramamine helped–he had VR nausea, too.)

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