Jan
29
2018

Adventure Seed: “Super Blue Blood Moon Attack!”

Every time I heard the phrase “super blue blood moon” (it’s a lunar eclipse thingy going on Wednesday morning), I kept adding “Attack” at the end of it. Eventually I just gave up and went with it.

Super Blue Blood Moon Attack – Google Docs

Super Blue Blood Moon Attack!

So much of modern occultism becomes remarkably less opaque once you realize that most of the modern (defined as “1980 to 2030 AD”) esoteric Words of Power originally manifested themselves in children’s animated television programs.  Oh, not the actual words themselves. You can’t achieve apotheosis by lifting a toy weapon in the air and invoking a catchphrase.  But those catchphrases are usually phonetic mnemonics for the actual Words of Power, or at least the rituals used to acquire those Words.  More information is encoded in the storylines, the backgrounds, the sound effects themselves: even technical glitches can have esoteric meaning.  And no, nobody knows why the Source of Magic picked such a bizarre method of spreading the Lore around. Sometimes things just happen.

‘Super Blue Blood Moon Attack!’ is one of those mnemonics that will be instantly understandable to anyone trained in current occult practices, and it’s a potent one; it unlocks a technique that promises to increase — maybe even double — the potency of spells cast in conjunction with said technique.  Unfortunately, the catchphrase only exists in an extremely obscure American attempt at replicating Japanese sports anime; the show was called Ninja Soccer Moon, and it was so incredibly bad it never publicly aired.  Currently the show exists in a limited collection of rapidly-aging VHS tapes that have been copied so many times that occultists need to peruse the video frame by frame in order to gain any insights.  There are a lot of people (relatively speaking) trying to find better copies of Ninja Soccer Moon; and rather more who are instead just being increasing nuisances of themselves towards people who they know have a copy.  The situation is tailor-made for drama.

 

Which, of course, is why it’s a great thing to drop in a party’s lap. The GM doesn’t even have to have a plot; the NPCs and PCs will, between them, generate one all by themselves. That’s always nice.

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