A question: which of my gaming stuff should be developed further?

I am currently working on the best process to convert some of the gaming seeds and whatnot that I do daily into functional game supplements that might be sold to the discerning customer (probably on places like DriveThruRPG). Which leads to the question: what, if any, of my past generic* material would you like to see developed further?  Assume that I will only release a finite number of items per year, of course.

Moe Lane

PS: Also: if you have gaming groups that wouldn’t mind playtesting stuff in exchange for their names in the thank-yous, let me know.

*I can only sell RPG supplements for game lines that have Open Gaming Licences. I’m sure that I could get away with it, but I don’t want to get away with it.

4 thoughts on “A question: which of my gaming stuff should be developed further?”

  1. From an enjoyment to read: I have found the Day after Ragnorak to be the most interesting. Not sure how much reach that game has among players, on the other hand your settings can be generic enough for any post apocalyptic game system.
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    Would avoid the specifics of GURPS character creation.
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