This is kind of sad:
Apple is planning a subscription service for games, according to five people familiar with the matter.
The service would function like Netflix for games, allowing users who pay a subscription fee to access a bundled list of titles. Apple ($AAPL) began privately discussing a subscription service with game developers in the second half of 2018, said the people, all of whom requested anonymity to discuss unannounced plans.
Why ‘sad?’ Because the gaming war between PC and Mac has been over for years, and Apple didn’t win it — mostly because Apple is incredibly hostile when it comes to letting anybody but themselves get their mitts on anything involving Apple products. That was always Microsoft’s secret weapon: Bill Gates sold software, not computers. And MS was happy to make it reasonably simple enough to incorporate new hardware; which means that gaming-specific hardware is going to be geared towards PCs*.
So, based on how I’ve seen this sort of thing play out; if Apple does launch a subscription service, they’ll be mostly offering low-effort gaming apps with not much in the way of expansion, and an over-hyped collection of whatever more popular titles they can scrounge up. And good luck trying to have either formal or informal support for them, either. DLC costs man-hours to convert to Mac OX S. So do mods, with the added wrinkle that modders generally don’t get paid. And, shoot: how would Apple react to the idea of mods for, say, Skyrim? Whole different culture there, folks. Whole different culture.
In other words: sad. But probably popular enough, among dedicated Mac enthusiasts. Which is fine, except that if this project gets off the ground then we’ll have to suffer through three months of articles about How This Changes Everything In Gaming. And that sounds boringly ghastly.
*Also: Apple products are, these days, themselves a royal pain in the sit-upon. It wasn’t so bad when the Toymaker was alive, but his successor doesn’t seem to quite grasp that Apple products are for people, not the other way around. I myself dumped iTunes when it became clear that there was no interest in fixing my problems with dropped songs, because why on earth would I choose to be responsible for my own music library anyway?