Jan
17
2019
0

The Rice Mineralogical Survey of 1948 [The Day After Ragnarok]

Rice Mineralogical Survey of 1948 – Google Docs

Rice Mineralogical Survey of 1948

[The Day After Ragnarok]

 

The Rice Mineralogical Survey of 1948 has every resource that Vancouver can throw at it, which admittedly isn’t much; but what’s left of the Canadian government takes the Survey very seriously.  It’s easy enough to issue a decree to get the Albertan oil fields running again; but to do that, the drillers will need (among many other things) metals of all sorts. Steel, copper, titanium, nickel, chromium — and stockpiles are low, after a decade of war and Armageddon.  Worse, global trade isn’t remotely what it used to be. Fortunately, Canada has a wealth of mineral resources; unfortunately, at a minimum known Canadian titanium and nickel deposits are too far away from civilization to exploit properly.

(more…)

Jan
16
2019
1

Item Seed: Forced Inspiration Generators.

Forced Inspiration Generators – Google Docs

Forced Inspiration Generators

 

Mad Science at its best! Or maybe at its worst.  Almost certainly at its worst, in fact. There’s just something about that particular interdisciplinary field of study that really, really likes things to go as badly as they can possibly go. And Forced Inspiration Generators can go quite badly, indeed.

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Jan
15
2019
0

Item Seed: Egghurlers.

Egghurler – Google Docs

Egghurler

 

Description: a scaled-down Roman-style polyboros, or repeating ballista.  …OK, just picture a stationary repeating crossbow that’s light enough to be carried by one person, and with the ability to fire upwards in a sixty degree arc and you’ll be more or less correct.  Oh, and it glows with arcane runes.

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Jan
14
2019
0

Survival Chickens [GURPS 4e].

Survival Chickens – Google Docs

Survival Chickens

Attributes: ST 3, DX 14, IQ 4, HT 14, HP 10, Will 4, Per 10, FP 14
Basic Lift 1.8: Damage 1d-3/1d-2 (imp)
Speed 8: Basic Move: 9

Traits: Claws (Talons), Damage Resistance (2), Discriminatory Smell, Striking ST (4), Chummy, Teeth (Sharp Beak), Domestic Animal (Cannot Speak, Hidebound, Social Stigma (Valuable Property)), No Fine Manipulators

Skills: Brawling DX/E – DX+0 14, Running HT/A – HT+0 14, Tracking Per/A – Per+2 12

Description: Basically, this.

They’re called ‘Survival Chickens’ because ‘neo-dinosaurs’ didn’t focus test well among interplanetary markets at the time.  But that’s what Survival Chickens are; they’re poultry that’s been reverse-engineered back to their dinosaurian origins, while at the same time remaining domesticated animals.  This is very foolish to try at TL8, workable at TL9, and trivial at TL10.

(more…)

Jan
13
2019
0

Scotty Bushell [The Day After Ragnarok].

This one is slightly obscure, sure.

Scotty Bushell – Google Docs

 

Scotty Bushell

[The Day After Ragnarok]

 

Attributes: Agility d10, Smarts d8, Spirit d8, Strength d6, Vigor d6

 

Skills: Driving d4, Fighting d6, Guts d4, Knowledge d6 (Folklore), Knowledge d6 (The Ebony Tarn of Alberta), Notice d6, Persuasion d6, Repair d6, Riding d4, Shooting d4, Stealth d4, Survival d10, Swimming d4, Throwing d4, Tracking d8

 

Charisma: +4 Pace: 6 Parry: 5 Toughness: 5

 

Hindrances: Heroic, Loyal, Vow (Minor) (research the scary stuff in the woods)

 

Edges: Attractive, Beast Master, Charismatic, Command, Woodsman

 

R Lee Bushell was from Nova Scotia, when there was a Nova Scotia. Most of the island more or less got through the first tsunami, but the island just flat-out froze, pretty quick.  Bushell still got himself and his wife out, and as far as Calgary before things went permanently bad for Canada east of the Rockies. But Calgary’s walls are tall, he and his wife have a decent place inside of them, and there’s work out there in the Ebony Tarn for a man who knows the woods.

(more…)

Jan
12
2019
2

Location Seed: Frostways.

Frostways – Google Docs

Frostways

 

You’ll find these high-fantasy magical highways anywhere that has both a high mana level, and a climate that averages below freezing for half the year.  To create a Frostway: first, make a road between Point A and Point B. Over it, construct a lattice of stone or brick arches spaced regularly so that they cover (with large gaps, of course) the entire road.  Then, cover the road surface itself with ice, and the lattice with either packed snow or ice blocks or whatever other form of solid water local custom favors. Then cast a particular spell.

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Jan
11
2019
5

Item Seed: Socklems

Socklems – Google Docs

Socklems

Yes. They are magically animated socks. Although ‘animated’ is a fuzzy (typically, so are Socklems) term; when not being worn by someone Socklems can more or less move around like inchworms, but they can’t manipulate or carry anything. Or communicate. It’s not entirely clear that they can see.
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Jan
10
2019
1

The Unshucked (Inspired by a Penny Arcade strip) [GURPS 4e]

Unshucked – Google Docs

The Unshucked

[With all due respect to Penny Arcade]

Race: Plant-based undead monstrosities

Attributes [26]: ST 12 [12], DX 12 [24], IQ 6 [-80], HT 13 [30], HP 17 [10], Will 9 [15], Per 6, FP 13

Basic Lift 29
Damage 1d-1/1d+2

Basic Speed 7 [15], Basic Move 7

Advantages [217]: Acute Hearing (10) [20], Affliction (Host for the Unshucked) (1) (Always On (effects are dangerous); Contact Agent; Emanation; Extended Duration (Permanent with dispelling conditions); Cannot Parry; Melee Attack: Reach C; No Signature) [15], Damage Resistance (10) (Can’t Wear Armor; Force Field; Hardened (+1)) [50], Doesn’t Breathe (Oxygen Absorption) [15], Doesn’t Sleep [20], Indomitable [15], Injury Tolerance (Homogenous) [40], Parabolic Hearing (2) [8], Piercing Attack (2) [10], Single-Minded [5], Temperature Tolerance (4) [4], Unfazeable [15]

Disadvantages [-315]: Appearance (Monstrous) (Universal) [-25], Bloodlust (12 or less) [-10], Cannot Speak [-15], Dependency (Blacksoil) (Rare) (Monthly) [-30], Dread (Fire) (1 yard) (Very Common) [-30], Hidebound [-5], Incurious (6 or less; 12 or less) [-10], Low Empathy [-20], No Fine Manipulators [-30], No Sense of Humor [-10], Non-Iconographic [-10], Slave Mentality [-40], Social Stigma (Abomination) (-3) [-15], Vulnerability (Fire) (Very Common) (x2) [-40], Wealth (Dead Broke) [-25]

Skills [12]: Brawling DX/E – DX+0 12 [1], Forced Entry DX/E – DX+0 12 [1], Innate Attack (Projectile) DX/E – DX+3 15 [8], Wrestling DX/A – DX+0 12 [2] (more…)

Jan
09
2019
--

Item Seed: Liber Florum.

Liber Florum – Google Docs

Liber Florum

 

The would-be reader of the Liber Florum is well advised to not touch any copy of this book with their bare hands.  This includes modern facsimiles, although it’s apparently safe enough to handle individual pages that have not been not bound in any way, up to and including sheet protectors in a three-ring binder.  That’s how people know that the book is magical, by the way. And apparently actively malevolent.

(more…)

Jan
09
2019
--

Flipping through the Sword of the Serpentine playtest files.

It’s ambitious (very Conan-y).  It’s also pretty big.  I expect that I may have to do an actual physical playtest in addition to the online one I was planning.  Of course, that may just be an excuse on my part; I haven’t run a physical game since WashingCon.

Moe Lane

PS: End of January/beginning of February for the online session.  Will let people know.

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