Mar
18
2019
2

Group Seed: The Huxley Families.

Huxley Families

  • Town: Windham, Indiana
  • Location: Blackford County, Indiana
  • Number of households: 300
    • Married, With Children: 100
  • Population: 800
  • Adult Population: 600
    • With BA or higher degree: 600
  • Race: Huxleys, 100%
  • Median Household income, 2018: $80,000
  • Poverty Rate: 0%
  • Annual Unemployment Rate, 2018: 0%
(more…)

Mar
18
2019
1

Kid’s getting into No Thank You, Evil!

I’ll take No Thank You, Evil! as a gateway game system. Plenty of time to get him on the hard stuff later. I can be patient about it.

Moe Lane

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Mar
16
2019
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Had a good Call of Cthulhu session at @BFGcon.

Actually ‘won’ the prize for that session, which I was not expecting to be a thing. Played the android on the space station, and things happened… pretty much as you’d expect. I mean, it was Call of Cthulhu, and I got the award by my fellow-players voting (I voted for the guy who set me up with all the fun straight lines), so I figure that I did OK.

I may end up doing another 8 PM game after all, if there’s a spot still free. Although for this one I’ll be much more supporting-cast. Just as long as I get to go mad in the end.

Mar
16
2019
--

Off to BFGcon.

Amusingly, my older kid woke up this morning asking me if I had heard of that ‘RP thing, only with books and paper.’ …I told him that I was aware of them. My wife’s currently got the kids gearing up on No Thank You, Evil! in response while I jump in the shower.

Written by in: RPGS | Tags:
Mar
15
2019
1

In Nomine Revisited: “N.J.” Saint of War

So, this is one of those situations where, before I can show you something, I have to show you all the things that you need to understand the underlying joke. Which is, yes, a little weird. Then again, it’s me.

“N.J.”

Saint of Michael

Corporeal Forces: 3 Strength: 7 Agility: 5

Ethereal Forces: 4 Intelligence: 7 Precision: 9

Celestial Forces: 3 Will: 6 Perception: 6

Skills: Chemistry/3, Emote/3, Fast Talk/1, Fighting/3, Knowledge (Movie Industry/3, Physics/3), Large Weapon/3 (baseball bat), Lying/1, Move Silently/1, Ranged Weapon/3 (Shotgun), Savoir-Faire/4

Songs: Charm (Celestial/3), Form (Corporeal/2), Healing (Corporeal/2), Light (Celestial/2), Shields (All/2), Thunder/2, Tongues (Ethereal/3)

Attunements: Blessed, Generator, Proficiency (Shotgun)

Artifacts: A shotgun/4 artifact with the Instantly Summonable Feature

(more…)

Mar
14
2019
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So, BFGcon this weekend.

The Saturday night game I signed up for got canceled, so I suppose I’ll be going to that one concert after all. And having a drink or two. That appeals. Getting up early Saturday morning and coming back Sunday afternoon (then going to a SCA baronial meeting), so it’s going to be a light couple of posting days there. Unless I just decide to blog from the con, because why the heck not?

Info for BFGcon can be found here. I’m curious if I’ll like it. If I do, I may sign up to run a game or two there next year. Heck, maybe I should just bring something along anyway.

Written by in: RPGS | Tags:
Mar
14
2019
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Betty Sparkle [250 pt] [GURPS 4e]

OK? Can I now work on the thing I’m supposed to be working on, brain?

Betty Sparkle [250 pt]

Attributes [105]: ST 10, DX 11 [20], IQ 14 [80], HT 10, HP 10, Will 14, Per 15 [5], FP 10

Social Background: TL: 8 [0]

Cultural Familiarities: Languages: English (Native/None) [0]; Japanese (Native) [6]; Strine (Accented) [4].

Advantages [172]: Appearance (Attractive) [4], Claim to Hospitality (Swagmen) (3) [5], Contact (in home city) (Effective Skill 18) (9 or less; Somewhat Reliable) [3], Magery (3) [30], Magery 0 [5], Mana Enhancer (2) [100], Smooth Operator (1) [15]

Disadvantages [-95]: Bad Sight (Nearsighted) (Glasses) [-10], Code of Honor (Swagman’s) [-5], Greed (12 or less) [-15], Obsession (The big score) (Short-Term Goal) (12 or less) [-5], Secret (Criminal) (Imprisonment or Exile) [-20], Secret (Mage with Mana Enhancer) (Possible Death) [-30], Sense of Duty (Swagmen) (Large Group) [-10]

Quirks [-5]: Attentive [-1], Careful [-1], Chauvinistic [-1], Imaginative [-1], Nosy [-1]

Skills [56]: Acting IQ/A – IQ+1 15 [2]*, Archaeology IQ/H – IQ-1 13 [2], Area Knowledge (Homeline) IQ/E – IQ+1 15 [2], Carousing HT/E – HT+2 12 [2]*, Connoisseur (Visual Arts) IQ/A – IQ+2 16 [8], Criminology/TL8 IQ/A – IQ+0 14 [2], Detect Lies Per/H – Per-1 14 [1]*, Diplomacy IQ/H – IQ-1 13 [1]*, Fast-Talk IQ/A – IQ+1 15 [2]*, Filch DX/A – DX+1 12 [4], Forgery/TL8 IQ/H – IQ+0 14 [4], Gambling IQ/A – IQ-1 13 [1], Gesture IQ/E – IQ+0 14 [1], Guns/TL8 (Pistol) DX/E – DX+1 12 [2], Hidden Lore (Confidence games) IQ/A – IQ+0 14 [2], Hobby Skill (Comics/Manga) IQ/E – IQ+0 14 [1], Merchant IQ/A – IQ+0 14 [2], Panhandling IQ/E – IQ+1 15 [1]*, Research/TL8 IQ/A – IQ-1 13 [1], Savoir-Faire (Swagmen) IQ/E – IQ+1 15 [1]*, Search Per/A – Per+1 16 [4]

Sex Appeal (Human) HT/A – HT+2 12 [2]*/**, Stealth DX/A – DX+0 11 [2], Streetwise IQ/A – IQ+2 16 [4]*, Urban Survival Per/A – Per+0 15 [2]

  • *Includes: +1 from ‘Smooth Operator’
  • **Includes:  +1 from ‘Appearance’

Spells [17]: Apportation IQ/H – IQ+1 15 [1], Clean IQ/H – IQ+1 15 [1], Colors IQ/H – IQ+1 15 [1], Copy IQ/H – IQ+1 15 [1], Dye IQ/H – IQ+1 15 [1], Find Weakness IQ/H – IQ+1 15 [1], Ignite Fire IQ/H – IQ+1 15 [1], Light IQ/H – IQ+1 15 [1], Purify Air IQ/H – IQ+1 15 [1], Rejoin IQ/H – IQ+1 15 [1], Repair IQ/H – IQ+2 16 [2], Restore IQ/H – IQ+1 15 [1], Seek Earth IQ/H – IQ+1 15 [1], Seek Water IQ/H – IQ+1 15 [1], Soilproof IQ/H – IQ+1 15 [1], Weaken IQ/H – IQ+1 15 [1]

Stats [105] Ads [172] Disads [-95] Quirks [-5] Skills [56] Spells [17] = Total [250]

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Mar
13
2019
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…Huh. That was a lot of Poisoned Lands write-ups for the Day After Ragnarok.

Easily enough for a The Day After Ragnarok Poisoned Lands Gazetteer. I should really talk to somebody about submitting it, once they start doing TDAR again. I think that it would go over well.

https://amzn.to/2T4hkTS

Mar
13
2019
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White Shadows of Lima [The Day After Ragnarok]

White Shadows of Lima

[The Day After Ragnarok]

City: Lima, Ohio

Population: 13,500/90,000

Controls: Northwest Ohio

Government: Machine

Problem: Cultists (Klan)

Heroic Opportunity: Technology

City Aspect: Imperialistic and Corrupt

Lima, Ohio is poised for greatness, or at least conquest.  It made it through the Serpentfall with an ‘Emergency Committee’ that largely now operates as feudal overlords for their territories; the Committee members have so far managed to avoid internal squabbling via the judicious use of conquest. It’s the smallest serious Mayorality in Ohio, but it’s got the most advanced forces.  Lima has both a battalion’s worth of actual Pershing tanks (from the Army Tank Plant in town) and what passes for a strategic reserve to operate them (the region had extensive oil wells, and the Committee moved early to secure them). This has been enough for the Mayorality to consolidate control over a reasonable amount of Northwest Ohio.  The Committee is careful to avoid butting heads with Cleveland to the east, and has negotiated with both Cincinnati and Dayton to secure its southern border. The Committee believes in patience: there will be plenty of time later to ‘re-establish control over the State of Ohio,’ a policy which is genuinely popular with the subjects of Lima.

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Mar
12
2019
1

Monster Seed: Zllort.

Zllort

You can only hear about Zllort in the special chat forums: the ones where you interact by landline-calling up an empty room with a computer already at the page, a speaker, and a speech-to-text function.  You recite your comment, let it auto-propagate into the chat, and then read the responses off of a dedicated webcam. Whether this is all frighteningly paranoid, or even more frighteningly not paranoid enough, is left as an exercise for the interested student; but it’s apparently enough to avoid the specialized and very lethal attention of Zllort.

(more…)

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