Sep
30
2016
--

Adventure seed: A Clockwork Yellow. [Delta Green]

A Clockwork Yellow

Background: In 1995, some idiot in Burnaby, British Columbia decided to use The King In Yellow as part of an experimental and flatly illegal psychological reconditioning study using criminals.  And ‘some idiot in Burnaby’ is about as detailed as a description as one can make, these days: part of the fallout of that particular disaster was the permanent erasure from human language of the phonemes that made up that man or woman’s name. Don’t think about it too hard, particularly if you have a family history of neurological incidents.  The resulting disaster turned out to be of the ‘time bomb’ sort, rather than the ‘Azathoth has been summoned’ sort: while the staff all went messily and flamboyantly mad – like you do – the reconditioning appeared to …work, sort of.  At least, all the subjects went permanently catatonic, which is not the worst thing that can happen when you’re exposed to Carcosa, right?

Unfortunately, the investigation was handled by Canada’s anti-Mythos government agency (M-EPIC) – and, just as unfortunately, M-EPIC’s remit has mostly been involved with Ithaqua cults and the like.  Cleanup squads knew to close down the site and cover up the evidence; and the original researchers typically found new and exciting ways to commit homicide-suicide while still in custody, and before trial.  But the research subjects were allowed to live, in the hopes that they’d wake up.  Which they never did: the last one died in 2014, still on a respirator.  By then, the relevant M-EPIC staffers had all done the usual round of retirement, resignation, reassignment, gone mad themselves, or committed suicide; which meant that nobody was left on this plane of existence who still possessed any institutional memory of the original case.

(more…)

Sep
16
2016
--

The ‘Sun Spots – A Call of Cthulhu RPG Scenario’ Kickstarter.

Well, this looks interesting:

Dude did a Cthulhu Dark Kickstarter that I liked, and I seem to recall that he got it done and out on time.  So, not a bad risk, here.  I don’t know if I’m going to go in for the thirty buck print version, though.

Jul
04
2016
2

Hey, a new Call of Cthulhu video game!

Apparently an official one and everything, too. Something to look forward to next year.

May
04
2016
2

Kickstarter and Call of Cthulhu: a Cautionary Tale.

If you’re into crowdfunding and using places like Kickstarter to fund your favorite geekstuff, you’ll want to read this mildly gruesome tale about how Chaosium almost imploded over a successful Kickstart of their Seventh Edition rule set for Call of Cthulhu. Short version: take underestimated international shipping costs and mix it with bad management, flavor to taste with extravagant promises, and then serve it up with a poor choice of corporate HQ (seriously, San Francisco is too expensive to HQ your gaming company). The company only survived because the new management loved Chaosium enough to spend the money needed to save it; great for Chaosium (seriously), but you can’t count on it for your smaller shops.

Via @jefftidball, who sardonically notes that this is why Atlas Games is charging so much for shipping Unknown Armies.  Which is what you have to do, these days. Especially if you’re shipping overseas. There’s a reason why the British gaming companies try to maintain a publishing presence over here, and vice versa.

Oct
22
2014
--

New Bundle of Holding: Bundle of Tentacles +2.

This one is, obviously enough, Call of Cthulhu related; but I did not get the bonus titles this time.  I already own them all, thanks largely to Kickstarter.  Happy as all get-out to get the core stuff, none of which I had already.  By all means, check it out.

Jul
30
2014
--

In the Mail: Tales of the Crescent City (Call of Cthulhu).

That was the Kickstarter from earlier in the year: it’s a New Orleans-themed sourcebook for Call of Cthulhu, and is all full of Yellow Sign goodness.  If that designation is applicable in this context.  Backers are getting our books from Golden Goblin Press now, so if you got in on this you’ll probably be getting your copy soon.

…And I just got hit by a huge wave of tired, and will probably take a little nap now.  Yes, I might not wake up before tomorrow morning.

Jan
19
2014
3

Frogwares announces console Call of Cthulhu game.

Hopefully they’ll make a PC version: we’re still trying to figure out how to properly use the gaming consoles that I have now, let alone get a PlayStation 4 or an Xbox One. Anyway, the game looks interesting:

The 1981 role-playing game Call of Cthulhu is being brought back to life on next-generation consoles, thanks to the developers at Frogwares. All the thrills and chills that made the horror product so popular back in ‘80s should take on new life through the power of the PS4 and Xbox One, and fresh concept art has been released to tease just what the game will look like.

Via AoSHQ. Pics at the site: I’m writing this from my Chromebook, given that for some reason my kids have managed to take over both the primary and the secondary blogging platforms. Insidious, they are.

Moe Lane

Dec
15
2013
3

Snakes on a sun!

This is a few months old, but worth noting:

A photographer and die-hard solar observer has captured absolutely stunning views of a colossal filament of super-hot plasma snaking its way across the surface of the sun.

The Sun in Hydrogen Alpha Light on 08-11-2013

If you can’t do something with this for your Call of Cthulhu or other horror campaigns then… I dunno.  Have a sandwich and get a good night’s sleep, maybe? The campaign – or, more disturbing, background filler – writes itself.

Aug
31
2013
2

Guess it’s a Cthulhu Mythos Labor Day Weekend.

Good news on the Delta Green front: more details on the next edition of the game have come out. Cannot wait:

Delta Green: The Roleplaying Game will comprise two books coming mid-2014. An Agent’s Handbook includes the core rules, how to create a character, and what the world looks like to the player characters. A Case Officer’s handbook includes details on the Mythos, both the official view of the Cthulhu Mythos and ways to change it up to keep players guessing; as well as guidelines for running the game. Sourcebooks will explore specific factions and threats in depth, such as an early one on PISCES and operations in the UK. A World War II book will be its own standalone game based on the DG rules coming soon after the core RPG.

Also, new DG fiction in September: it will be Kickstarted, so keep an eye out. (more…)

Dec
12
2012
4

“Call of Cthulhu… The Musical.”

Sort of: it’s actually Call of Cthulhu: The Musical webcomic.  It’s a work in progress, and I am so far enjoying it; absolutely impossible to stage though, alas.  Not to mention, probably wouldn’t get past the lawyers even under the rules for parody.

Sep
18
2012
2

Hey, it’s raining! …And, oh yeah, rapidly-expiring Kickstarter.

Horror on the Orient Express: Call of Cthulhu by Chaosium.  This one is almost done; and it came to my attention because it has a bunch of Mythos writers that I like doing stories for an associated anthology.  In fact, I’m wondering whether to skip the game and just get the book…

Sep
11
2012
3

Interesting Delta Green-themed podcast from the Unspeakable Oath.

Essentially, what they’re changing, what they’re not, what the updated version is going to look like, that sort of thing.  Features most of the DG heavy hitters, plus Ken Hite.

It’s going to take me forever to listen to the whole thing, though.  Kids.

Written by in: Uncategorized | Tags: ,

Site by Neil Stevens | Theme by TheBuckmaker.com