Aug
31
2017
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In the (E-)Mail: The Things We Leave Behind.

Well, I’m getting the print copy, too; the PDF for The Things We Leave Behind comes free with the softcover.  This particular Call of Cthulhu supplement won gold at the ENnies for Best Electronic Supplement, so they knocked five bucks off of the purchase price as a thank-you.  Pretty good deal, so I grabbed a copy.

Leafing through it… well, it’s not exactly cheerful.  But you knew that from ‘Call of Cthulhu.’  The state of the tone for adventures in that RPG genre these days aspires to ‘grim.’  Which is fine by me, but you may want to keep that in mind when deciding whether to pick it up.

Aug
19
2017
3

In the Mail: Call of Cthulhu RPG, Seventh Edition.

This edition of Call of Cthulhu was Kickstarted, but I never got around to backing it.  Lots of stuff going on at the time.  But I had to order something recently (mildly long, not particularly relevant, story), so I figured that I’d grab it.

It’s certainly a very pretty book; the Kickstarter seems to have paid for things like color printing, extensive illustrations, and a bookmark.  I particularly like the inclusion of maps of both Arkham and Lovecraft’s Massachusetts in general; such things are useful for harried GMs trying to shoehorn imaginary locations into real maps.  As to the mechanics… I dunno. Haven’t played it yet.  My regular gaming circle isn’t really big on horror RPGs anyway.  But everybody’s raving about it, so I figure that it can’t be that much of a disaster.

Aug
10
2017
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Arc Dream has a bunch of Delta Green softcover RPG supplements up.

Found here.  I don’t think that they’re part of the $300 The New Age tier in the Delta Green Kickstarter; I got the impression at the time that the tier in question covered all the hardcover books that Arc Dream’s supposed to be publishing. That was and is a good deal, in my opinion, and I assume that these are print-on-demand softcovers that seem to be becoming pretty popular in the gaming world. PDFs are nice, but so are physical books.

So, if you’re a completist, check ’em out.  Alas, I have to budget for that sort of thing these days.  Then again, I did get the PDFs as part of my backing, so I’m hardly hurting for new stuff to read.

Aug
10
2017
1

Your next Call of Cthulhu/Yellow King RPG session. Perfect for a convention game.

The writing is literally on the wall:

 

I mean, geez, all you need to do is stat out some stock characters and make up a few personal names and you’re good to go.

Mar
30
2017
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Day to go on the ‘Cold Warning’ Call of Cthulhu mini-Kickstarter.

Apparently you can do one-week ones, and Cold Warning is one of those.  It’s a blast from the past that had been on ice for decades.  But they thawed it out, which is pretty cool and I think that it’s interesting to see how stuff that’s been frozen in time for that long can still be well-preserved. Plus, if they get enough ice by tomorrow then a stretch goal will open up, which would be chill.

…I’ll stop now.

Feb
06
2017
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Quote of the Day, You Tell ‘Em, Cthulhu edition.

Please make better movies about me.”

Moe Lane

PS: Geeks Are Sexy updated to note that the 2005 HPLHS silent movie Call of Cthulhu Did Not Suck, which is true: it did not. It was also decidedly not produced by Hollywood, which is absolutely an indictment of Hollywood — and buttresses the comic’s original point, to boot.  If a bunch of enthusiasts can create an excellent Cthulhu flick, there’s no reason why a major studio can’t produce at least a decent one.

Jan
27
2017
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Blasphemous Tomes: The Cernan/Evans Transcript (Annotated)

Blame this, and particularly this:

blasphemous-tomes_-the-cernan_evans-transcript-annotated-google-docs

Blasphemous Tomes: The Cernan/Evans Transcript (Annotated)

[Delta Green/Call of Cthulhu]

Language: English; Mythos Gain: +1; SAN Loss: 0/1; Study Time: one week; Grants Skill Checks in: History and Occult

(more…)

Jan
02
2017
2

OK, formal call, then: Call of Cthulhu scenario playtesters wanted (via Google Hangout).

I dunno the date yet, because I don’t know what the deadlines are: but if you’re interested in getting in on a quick playtest of a Call of Cthulhu scenario then let me know. I already have two folks interested, so there are at least two slots left – and probably a few more.  The game session will be rules-light, because I’m mostly going to be checking for awesome.  You’ll get character sheets and some kind of quick rules; there’s at least one one-shoot Cthulhu horror ruleset out there.

Sep
30
2016
--

Adventure seed: A Clockwork Yellow. [Delta Green]

A Clockwork Yellow

Background: In 1995, some idiot in Burnaby, British Columbia decided to use The King In Yellow as part of an experimental and flatly illegal psychological reconditioning study using criminals.  And ‘some idiot in Burnaby’ is about as detailed as a description as one can make, these days: part of the fallout of that particular disaster was the permanent erasure from human language of the phonemes that made up that man or woman’s name. Don’t think about it too hard, particularly if you have a family history of neurological incidents.  The resulting disaster turned out to be of the ‘time bomb’ sort, rather than the ‘Azathoth has been summoned’ sort: while the staff all went messily and flamboyantly mad – like you do – the reconditioning appeared to …work, sort of.  At least, all the subjects went permanently catatonic, which is not the worst thing that can happen when you’re exposed to Carcosa, right?

Unfortunately, the investigation was handled by Canada’s anti-Mythos government agency (M-EPIC) – and, just as unfortunately, M-EPIC’s remit has mostly been involved with Ithaqua cults and the like.  Cleanup squads knew to close down the site and cover up the evidence; and the original researchers typically found new and exciting ways to commit homicide-suicide while still in custody, and before trial.  But the research subjects were allowed to live, in the hopes that they’d wake up.  Which they never did: the last one died in 2014, still on a respirator.  By then, the relevant M-EPIC staffers had all done the usual round of retirement, resignation, reassignment, gone mad themselves, or committed suicide; which meant that nobody was left on this plane of existence who still possessed any institutional memory of the original case.

(more…)

Sep
16
2016
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The ‘Sun Spots – A Call of Cthulhu RPG Scenario’ Kickstarter.

Well, this looks interesting:

Dude did a Cthulhu Dark Kickstarter that I liked, and I seem to recall that he got it done and out on time.  So, not a bad risk, here.  I don’t know if I’m going to go in for the thirty buck print version, though.

Jul
04
2016
2

Hey, a new Call of Cthulhu video game!

Apparently an official one and everything, too. Something to look forward to next year.

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