In Nomine Revisited: Zachariah, Cherub Angel of Hobos.


Cherub Vassal of Trade

Angel of Hobos

Corporeal Forces: 5 Strength: 9 Agility: 11

Ethereal Forces: 4 Intelligence: 8 Precision: 8

Celestial Forces: 5 Will: 8 Perception: 12

Word-Forces: 8

Vessel: youngish human male/4, +2 Charisma



The Malakite [GURPS In Nomine 4e]

Malakite – Google Docs

Race: Malakite of War (Angel)

Attributes [260]: ST 14 [40], DX 14 [80], IQ 15 [100], HT 14 [40]

Basic Lift 39, Damage 1d/2d, Basic Speed 7

Social Background: TL: 8 [0], Cultural Familiarities: Western, Languages: English (Native) [6]; French (Native) [6].

Advantages [506]: Alternate Form (Celestial Form) [87]*, Alternate Identity (Legal) [5], Appearance (Attractive) [4], Cannot Fall [5], Combat Reflexes [15], Damage Resistance (3) [15], Danger Sense (No Roll Required) [25], Detect (Celestial Disturbance) (Common) [20], Doesn’t Eat or Drink [10], Doesn’t Sleep [20], Essence Control (9) [24], Immune to Trauma [20], Non-Reciprocal Damage [30], Power Investiture (Celestial) (3) [30], Power Investiture (Corporeal) (3) [30], Power Investiture (Ethereal) (3) [30], Regeneration (Slow: 1HP/12Hr) [10], Resistant (Disease) (Occasional) (Immunity) [10], Rites (2) [4]**, Symphonic Knowledge (Honor) [30], Temperature Tolerance (10) [10], Trained By A Master [30], Unaging (Can still appear to age) [15], Very Fit (Doesn’t Fatigue) [15] (more…)


GURPS In Nomine Revisited: Sin’an.

Sin’an 8_12 pt – Google Docs

Sin’an                                               8/12 pt

Primary Skill: Sin’an
Secondary Skills: Body Language, Tactics
Optional Skills: Acrobatics, various melee weapons, Shield
Maneuvers: Breakfall, Disarm, Elbow Strike, Ground Fighting, Knee Strike, Stamp Kick (1pt), Sweeping Kick
Cinematic Maneuvers: Roll With Blow
Cinematic Skills: Blind Fighting, Immovable Stance, Push, see below

(At the GM’s option, Sin’an adepts might also buy Extra Hit Points; this would be appropriate even for non-cinematic practitioners of the style.)

At its most basic, Sin’an is an unarmed style, but students also often study hand weapon techniques and shield use.  Sin’an focuses on controlling the battlefield, and making good use of the ground; a user of Sin’an will often prefer to enter close combat, grapple, and then either throw or slam his opponent down.  Sin’an also teaches attacks that are useful when grappling.  Though not part of the main martial style, Sin’an teachers who also teach weapon skills often provide a good overview of those weapons’ close combat techniques.   (more…)


Hypezokos, Impudite of Fate [GURPS IN NOMINE]

Ah, I remember this one. To explain the joke: the Archangel of Flowers for In Nomine is called Novalis, and she is a happy-shiny, sweet, hippie kind of Archangel. Her angels, are in fact, required to avoid committing any acts of unnecessary violence.

But there are so many complexities inherent in the term ‘unnecessary.’ I regret that the line effectively stopped being supported before it was her turn for a full write up; I had such plans for that Archangel.  Especially the part where I wrote up Novalis to be the most avowedly anti-Communist Archangel in Heaven. It would have been a glorious battle in playtest.


Hypezokos (Impudite of Fate) – Google Docs



In Nomine Revisited: Basic Celestial conversion (GURPS In Nomine) (4E).

Basic Celestial (GURPS 4E) – Google Docs

I ran across this while looking for something else: back in the day, I went ahead and converted the basic stats for celestials (angels and demons, basically) in GURPS In Nomine from 3rd to 4th edition.  I also converted a bunch of Servitor Attunements and whatnot; I should collate them and put them up, too.  Something to work on.


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