In Nomine Revisited: The Orientation Committee.

The goal for this one would be to create a writeup that could just as easily be perfectly innocent as it could be perfectly horrific. I flatter myself that I didn’t do too badly at it.

Continue reading In Nomine Revisited: The Orientation Committee.

Good game tonight.

But GMing dreamscapes is hard. The problem isn’t thinking up weird things; it’s describing them. Especially when the iconography that makes sense to me doesn’t make sense to everybody else, or sometimes anybody else. I’m not entirely sure that I properly considered the inherent difficulties of this In Nomine campaign, honestly.

Well, at least we’re having fun.

In Nomine Revisited: The Temptations of YHVH.

Forbidden Book:

The Temptations of YHVH

It’s usually safe to assume that any book that’s currently in Yves’ Special Collection doesn’t exist anywhere else – provided, of course, that the Main Enemy didn’t write it. Destiny works in strange and mysterious ways, and its Servitors do their best to add efficiency to the mix. They tend to enjoy virtually perfect records in tracking down almost all of the really dangerous tomes (‘dangerous’ in the sense of ‘semantic equivalent of a neutron bomb, with a yield to match’). They are, in fact, nigh-infallible in that regard.

Please note that a good number of qualifiers were used in the above paragraph. The Temptations of YHVH is the reason why: the Damned book doesn’t want to stay in one place.

Continue reading In Nomine Revisited: The Temptations of YHVH.

In Nomine Revisited: Rikbah, Mercurian of Lightning.

Some of the most fun things I ever did on the old In Nomine email lists was to hurt people’s heads by taking details about the game world to their logical conclusions. I feel no shame in this. It was good for them!

Continue reading In Nomine Revisited: Rikbah, Mercurian of Lightning.