Aug
27
2016
0

Last hours of the Widdershins: Find The Lady Kickstarter.

It’s over tomorrow. I love the Widdershins webcomic and I would not mind in the slightest being in a position someday where I could be able to help adapt it for a RPG sourcebook. In the meantime, this is a cool project and Kate Ashwin gets these things out on time.

Aug
22
2016
0

Last two days of the Apocalypse Campaign Guide (Savage Worlds) Kickstarter.

The Apocalypse Campaign Guide (Savage Worlds) looks righteous, and worth backing. I’ve tossed in. Check it out.

Aug
08
2016
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The ‘Eschaton’ apocalyptic cult game Kickstarter.

It’s a bit rich for my blood – sixty bucks for a board/card game about rival dark cults at the end of the world is a bit much, especially since I know that I won’t play it – but danged if it doesn’t look entertaining. They had a few copies at GenCon that promptly sold out, but the Kickstarter has already started:

The aesthetic is all very medieval metal, if that makes any sort of sense.  The kind of artwork where you don’t bother with opening up any color tubes besides black and brown. But again, it looks fun.

 

Jul
29
2016
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The “Widdershins: Find The Lady” Kickstarter.

I love this webcomic, and happily signed up for the Kickstarter.

Widdershins is 19th century (mostly) urban fantasy; I read it because of the… well, I read it because it’s a damn good webcomic in general, with characters who I like and care about on general principles. But the worldbuilding is nice, too. Kate Ashwin has apparently been known to throw down various polyhedral dice on occasion, in fact. Always nice to see somebody else from The Sodality doing well…

Jul
04
2016
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Hey, if you backed the Timewatch RPG Kickstarter…

…the digital files have dropped. Check your email account. The physical books are at the printers, so they should be toodling along at a near-future point.

Timewatch, for those who don’t remember, is a time travel RPG using GUMSHOE rules. It’s finally coming out, which is nice, because I’ve been looking forward to it. There’s a couple of things that I’d like to write for that particular game line…

Jul
02
2016
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The last week of the Sword Interval Kickstarter.

As I’ve mentioned before The Sword Interval a really cool monster hunter webcomic which you should be reading and it’d be nice to get a physical copy of the book.  Seriously, check it out. The world-building is quite good.

Jun
22
2016
--

Two weeks to go on ‘The Sword Interval’ Kickstarter.

It really is a rather good webcomic: I binge-read it, and now wait patiently every Wednesday for a new episode.  The worldbuilding is excellent and the mythology would lend itself well to an RPG. You should check it out.

Jun
15
2016
1

The ‘Sword Interval’ Kickstarter.

I’m going to pause in my archive-dive into Sword Interval long enough to point out its Kickstarter:

As you can see, Sword Interval is all about the professional monster hunting. What draws my pleased attention to it is the world-building, which reminds me in some way of Pacific Rim‘s (that’s a compliment, mind you).  I’m struck by the way the artist shows humanity quietly taking into account the way that monsters are part of their world now; it’s very satisfying on a visual level.  Check it out.

Jun
02
2016
3

Yeah, I’m gonna back the Red Markets Kickstarter.

I’m still not thrilled by the way it got pitched, but I’ve been told by a bunch of people whose opinion I wouldn’t dismiss lightly that Red Markets is a legit tight zombie RPG and that it’s gonna be awesome. So, what the heck. Last hurrah of the monthly Patreon money before it starts getting auto-assigned to the household budget anyway.

So check it, as they say, out. Zombie apocalypse meets the free market RPG, for those who are curious.

May
23
2016
4

The ‘Red Markets’ Kickstarter, its obnoxious promo video to the contrary.

I’ll be honest: if it was just a matter of the aforementioned video, I’d have been tempted to give the computer monitor the finger and keep on moving. But I’ve had enough people whose opinion matters to me say that the Red Markets zombie apocalypse-meets-the-free-market RPG is worth a look anyway to make me… not so much forgive the game, as to not hold that video against it. Helps that the folks who wrote the actual game (Caleb Stokes and Ross Payton) have good, solid reps in the business, too. That helps. A lot.

I would possibly suggest that they do a new pitch video, though. I mean, the Kickstarter has already funded, so maybe they won’t care – but I don’t imagine that I’m the only person in the universe who got their back up at the way this game was presented.  It’s not like I can just fling cash around with nary a care any more.  These days, I need to call my shots when it comes to discretionary spending.

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