Link here: theory after the fold.
Overall, I had a good time with this game. Yes, Mass Effect: Andromeda‘s animation needs hella work. It’ll be interesting to see if the patch Thursday addresses that; it had better clean up some of the quest bugs in the game, including one mission that I’m quite keen to finish up. But the combat is a lot better and I enjoyed playing a Mass Effect game where I didn’t have a little voice inside my head keep screaming gettheregettheregettherebeforeeverybodydies all the time. It was a bit relaxing, really.
Couple of tips: (more…)
…Mass Effect: Andromeda DLC?
Yeah, yeah, I’m only on Planet #4 and I’m already asking that question. I’m pretty sure that we’re not going to be getting new companions, if only because there isn’t a space for any in the Squad screen. Looks like we’re back to a Mass Effect 1 ethos, which is hardly a surprise to anybody who’s played Andromeda for long. The entire dang game is a return to those days of yore, only now with jet-packs and no elevator ride conversations. (more…)
I’m still on the space station, which in classic beginning of video game fashion is a hot mess of people who apparently can’t do anything because of the thumbs up their rears. Probably a side effect of the cryosleep process. The leadership is all pissed at each other, nobody’s got a better plan than the Level 3 Chosen One who just breezed in, and there are a remarkable amount of boxes making it impossible for me to access a variety of doors just at this particular moment. So, again, pretty typical. I’m sure that it’ll all clean up nice in the end, though. (more…)
…and we’ve already begun the traditional ‘yelling at Bioware.’ They hate the animation, they hate the sex scenes, they hate the wrong kind of sex scenes, they hate the character creation process… it’s all very exciting. No, seriously. It’s not truly a Bioware game unless somebody’s pissing and moaning over every conceivable aspect of it. And, thanks to the miracle of limited early access, we can experience this marvelous folk custom before the game even comes out!
…Mind you, I largely don’t care about this because we’re getting back something like recognizable skill trees, more generalized characters, and
Mako 2.0 the Nomad. This is what I am here for. I want to wander around and obsessively look for stuff. I’ll be able to get it, starting Tuesday.
I mean, this is perfect, really. What it’s a perfect example of is left up to you, the reader.
Mass Effect: Andromeda looks… more like an RPG than ME2 and ME3 did. I really do think that they went back to the first game and took a good, hard look at it to see what worked. Which is fine by me, since I’m as much of a fan of the first game as I was the second and third one.
Doesn’t look like I need to replace my machine quite yet if I want to play Mass Effect: Andromeda. On the other hand, I’m running an AMD Radeon R9 280 3GB. I’m not sure how that’s going to stack up to this. On the gripping hand, I designed said machine around Witcher 3‘s recommended stats, and those stats turned out to be over-generous… (more…)
Looks like fun. Looks like fun that may end up being a resource hog on my computer. I need to look up the Mass Effect: Andromeda specs…
Name of Jaal. He kind of looks like a space squid-cat, only all noble-like and such. …And I cannot find a single story about the character that doesn’t eventually lead into the awkward fact that hordes of Bioware fans are already trying to figure out how to have their Mass Effect: Andromeda characters have sex with him. Hell, some aren’t even bothering with ‘eventually lead:’ it’s all about the alien sexing and the players who sex ’em, right from the start. (more…)
Here it is, so let’s have us a look-see.
…Right. I got an asari, a krogan, and there’s at least one salarian and turian back on the ship. And a proper exploration vehicle again. Yup, we’re good. (more…)