Via Nodwick. Which also has more details about the animated movie coming out that’s based on the Mass Effect franchise. Yup. Heights of Awesome, or Depths of Suck; there’s no margin or middle ground, here.
I somehow missed that “The Arrival” was due to, err, arrive for Mass Effect 2 until the notification that it was now for sale appeared in my inbox last night. So, being pretty much useless today for anything requiring actual sentience I bought, downloaded and played it.
Short version: not bad, but not “Lair of the Shadow Broker.” It ties into the upcoming Mass Effect 3 better than DA:O’s “Witch Hunt” ended up tying into Dragon Age 2. Worth the seven bucks for Admiral Hackett, a surprisingly difficult (at-first) … [spoilers below fold]
The net result will be you’ll wander through the game the second time feeling like your particular Shepard was originally from some gritty, grim alternate dimension where your character did dark things to survive. But it was all a dream! You didn’t let at least SIX* Bad Things happen that could have been averted! And not just the big stuff: I mean, there’s that one guy who doesn’t hate you now! It’s absurd, how much having that one guy not hate you makes a difference.
Apparently, we have to wait a year until the game’s out, darn it.
…and no final DLC announced yet for Mass Effect 2. I just finished my second KOTOR 2 run-through (with desultory thoughts of doing a third, only different character class and gender); what am I going to do until Dragon Age 2 comes out?
Since I started playing Mass Effect, the effing Citadel Council has been a royal pain in the ass to my Spectre. “Ooh, we can’t have humans as Spectres!” “Ick, the Spectre is having funny visions!” “We’re going to lock you down and not let you save the galaxy! Nyah!” And I knew – because of what happens in Mass Effect 2 when you play the games out of order – what could happen to these SOBs. I have been looking forward to it, in fact.
And now that it’s at the decision point…
Dammit, dammit, dammit. Effing Paragon Hi-I’m-Playing-a-Girl-Scout-Lawful-Good-Mage-Adept. Who thought that it was a good idea to put morality into a effing video game, anyway?
[UPDATE]: OK, there’s something be said for being the cavalry.
…to play? I ask because I just got my copy of Mass Effect, and it seems to be requiring that.
Bear in mind, obviously I have an internet connection; and I’m only playing it to build my Adept up and give her all the cool options for Mass Effect 2… so that I can have a really cool character for Mass Effect 3. Hmm. I’m starting to detect a pattern of addiction, here. Anyway, I can obviously play ME even if I need Net access; but was this a usual feature of the first game?
…of both Dragon Age: Origins and Mass Effect 2, I can say this: they’re both very good games. DA:O is a good roleplaying game with lots of combat, and ME2 is a good combat game with a decent amount of roleplaying. What worries me is the rumors that Dragon Age 2 is going to be drawing a lot from ME2, which would not be a good idea. DA:O is simply better at real-time tactical manipulation of multiple characters, and it’s much more customizable in terms of individual character abilities. Plus, I don’t want a fantasy first person shooter. Or at least one from Bioware. The Star Wars ones don’t count.
Bear in mind that I don’t want Mass Effect 3 to be a remake of Dragon Age, either. Although a better map system would be nice.
I’m not going to say anything about it – spoilers, and all that – but I expected a bit more. On the bright side, space cleared for more Mass Effect 2 DLC! No, wait, they’ll release the bridge DLC and shut that down, too. Just you wait.
And so the eternal cycle of expectation, happiness, and crushing disappointment continues. At least we got Leiliana’s Song out of them.