There’s one minor tweak that I need have done, but otherwise it’s gonna pop, I think. Ben Fleuter does good work. Can’t wait to tease it out to folks.
Ach, what a weirdly productive month it’s been. I’m getting to the point where I need to start thinking about all the other stuff I’ve been — well, not neglecting. Money was paid for these projects; people need to get their money’s worth. But I got a manuscript that needs a second pass-through, then an alpha reader handout. And soon it will be November, and time to write another book. Busy, busy, busy…
The Fermi Resolution RPG manuscript has been updated and expanded, and rules for GUMSHOE added. However, the manuscript still requires text on how to handle necromancy, enchantment, and alchemy; and the whole thing needs to be blended. There’s also art to be included, and a lot of playtesting. A whole lot of playtesting.
Link here. It’s behind the Patreon paywall because THE FERMI RESOLUTION is what I’m working on this month. And deary, deary me but this thing is going to need playtesting next month. I’ll be making the call for volunteers for that, don’t you worry.
I was miscounting pages, so… 6K words to go, after all. The good news is, all the original stuff has had the expanded pass-through and everything else is fill-in-the-blanks. I should be able to hack it all together by Monday and get it out to the other folks having a look-see.
Got the original Geography part finished and added some more locations. The next two are the big ones, though: Magic and Religion. I wrote them originally before I had an actual magical system to link them to, and there’s going to have to be revisions there. Mechanically, magic and theurgy run off of the same mechanics; but the styles are completely different in this iteration.