Sep
17
2017
1

Second Tokyo board drops this week on Secret World Legends.

Also, stage two of any vanity transfers from your old The Secret World account to the new Secret World Legends account.  So, basically, go into your old account, buy every pet and hat you can find, and generally drain your account of various currencies.  Then go transfer it over, and voila! – You get a bunch of your old cosmetics back.

…Yeah, I know that this isn’t really interesting to people who read me and who don’t play SWL, but it’s the second-most exciting thing that’s going to happen around here this week*.  Anyway, they’re going to be putting up the Tokyo Docks this week, and there’s a bunch of changes involved.  It’s promising to be very exciting, although I don’t think that we’re quite at the point where we’re getting the Tokyo dungeons back; I guess those and the Tokyo Lair is going to be bundled up with the Orochi Tower later. (more…)

Sep
07
2017
--

New York Raid dropped today in Secret World Legends…

…if you play, and you haven’t gotten around to getting online for it yet, be warned: you need to pick up the mission in the central hub, go talk to the crazy conspiracy theory blogger in Brooklyn, and go to the grate before you try to group and/or queue it. Also: do yourself a favor and do the easier Story mode, but take it seriously.  You’re going to absolutely need two tanks and two healers, because… I dunno why about the tanks, because I don’t meatshield, but the tanks kept saying that they needed to keep switching off and I assume that there were reasons for that. As for healers, you’ll need two because one ain’t enough to keep everybody alive. And stay in close.  I managed to wipe three times running just by getting out too far.

Moe Lane

PS: But we killed the so-and-so.

Sep
01
2017
--

Secret World Legends Devstream up.

Found here. Biggest news: the New York Raid is coming back next week.  It will have Story Mode, which means that a regular team can tackle it.  But we’re all gonna raid it anyway.  Also, mega-boss raids soon.  Secret World Legends is making these cabal-friendly, so if you belong to a cabal* already (like, say, League of Monster Slayers) you’ll be at an advantage to get in on these.

Moe Lane

PS: They’re bringing back Tank Guy. I missed Tank Guy. He was cool.

*Basically, what other MMOs call ‘guilds.’

Aug
29
2017
2

FunCom suspends players who bought stolen Secret World Legends currency.

Well, I guess it’s an indication that Secret World Legends is succeeding: gold farming is alive and well. From Facebook:

Over this past weekend, our systems identified a number of accounts that were involved in purchasing Marks of Favour from third-party sites. These accounts are now suspended, and we will continue taking action against similar accounts moving forward.

Please be aware that we are taking a no-tolerance approach to this matter. Currency that these third-party sellers offer comes from purchases made with stolen payment information. This is the case for nearly every instance of this we’ve come across, and this is considered fraud.

(more…)

Aug
15
2017
4

Secret World Legends *may* be coming to TV.

Emphasis on ‘may.’ The television landscaped is littered with the bleached corpses of TV concepts.  Still:

We are excited to share the news that Johnny Depp’s Infinitum Nihil and G4C Innovation’s Gudrun Giddings have partnered to produce The Secret World, a TV series based on The Secret World and Secret World Legends! The TV series is based on the universe of the Secret World IP and centers on a team of undercover agents and the shadowy war between secret societies, the Illuminati, Dragon and the Templar. Central to the plot is the battle against the supernatural in an adventure that spans across our world, multiple dimensions, and incorporates the realms of ancient myths and legends as well as today’s conspiracy theories and headline news.

The pilot was written by James V. Hart (HookDraculaContact) and Jake Hart. Johnny Depp, Christi Dembrowski, Sam Sarkar and Gudrun Giddings will produce together with Showrunner Pam Veasey. (CSI-NY). CAA (Creative Artists Agency) is packaging.

…very cool, if it happens.  Also guarantees new content, which would be even cooler. And thank God for Conan Exiles, hey?

Aug
11
2017
1

So, Secret World Legends Dev Stream today…

…I only caught part of it, but here’s some of what I heard: (more…)

Jul
31
2017
1

Secret World Legends’ Steam Launch today, Whispering Tide Event starts tomorrow.

If you have Steam, Secret World Legends is integrated into it. However, if you already have an existing Patron account for Secret World Legends, don’t link it yet.  They’re having integration issues tonight.

As for Whispering Tide: I’ve been looking forward to doing this one for a while.  When I started playing The Secret World, they had just begun to wrap up that particular event, and I missed it.  I’ve wanted to play it ever since.  Gonna be fun!

Jul
27
2017
5

Secret World Legends comes to Steam on 07/31/2017.

Secret World Legends is free-to-play, but you’ll want to subscribe. You’ll be able to play and win the game without spending a dime, mind you – but having a monthly membership gives enough benefits to be worth it, assuming of course that you like conspiracy-horror shared game with fiendishly complicated investigation missions and a cheerful willingness to throw everything into the mix.  And I do mean everything.

Here is the SWL fact sheet for navigating the Steam launch.  You may want to take a look at it.  The process might be a little… complicated.

Jul
12
2017
--

So, been getting into Secret World Legends.

It certainly feels harder to get through the later boards now, but that may simply be because my old Secret World primary character was, by the end, a silent avatar of power who dispensed life with the left hand and death with the right*.  Which is to say: Assault Rifle/Elementalism leech healer with top-rank purple gear and two full ability wheels.  It may be a while before I’m back to that level of awesomeness.

Generally, I’d say that combat is easier, but I still do miss that ability wheel.  I also miss the auxiliary weapons, although that’s mostly for the cool factor.  Secret World Legends doesn’t feel any less friendly, though, which is probably the single most important thing to me at this point: I liked the community, I missed it, and while we’re still trying to get everything settled in the general attitude seems to have successfully transplanted itself.

So check it out. Free to play — and it seems to be reasonably free to play, too.  Although I’m not sure how it feels to people who don’t subscribe to the game. I have a lifetime membership grandfathered in, so I’m maybe not a really reliable judge here.

Moe Lane

*I’m left-handed.

Jun
24
2017
4

Secret World Legends is up! …IF you already had an account.

Those of us from the old days have a weekend to kick all the tires and whatnot before Secret World Legends launches for everybody else Monday (or maybe it’s open for all now?).  I spent a couple of hours getting through the tutorials and whatnot.  The combat does seem to be a bit different, and the skill system definitely is. On the plus side, the graphics are better, there are people around again, and we’re back to having a bunch of different currencies to manipulate for various benefits.  And yes, I absolutely missed the currency manipulation. I’m weird like that.

One thing, though: if you were previously a The Secret World member, log into SWL with your TSW account and password so that you can port over all your old vanity stuff.  Like your motorcycles and whatnot.  The in-game cash apparently ain’t coming over, though – more’s the pity.

Now, if you’ll excuse me: I need to see a person about a cabal.  Surely the League of Monster Slayers is back online…

Jun
05
2017
1

So, they’re limiting players in Secret World Legend zones to… ten?

That’s… well, we’ll have to see how it plays out in real time.

Funcom elected to go with 10 players per zone instance for Secret World Legends with priority given to friends of players and groups. Players who spend most of their time solo will find other solo players in the same zone.

“We are trying to find a sweet spot because we also don’t want the players to be completely alone and never see another living soul,” Amiel explained when asked about the player limit in zones. The implication is this may still change as the beta continues and through the launch of Secret World Legendson June 26 and then July 31 on Steam.

(more…)

May
11
2017
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Hey, they still remember that Secret World Legends exists!

They’ve put together a video on what’s going on with the Secret World Legends reboot.

(more…)

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