Tweet of the Day, Starfield PSA edition.

Because this may be happening to you.

(It also works on all Peaceful creatures in Starfield. God help those poor crawlers…)

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So the major problem in STARFIELD is the way outposts work.

Which is to say: they don’t work that well, really. The interface has too much lag in placement, there’s no intuitive interfaces, and — as far as I can tell — shifting resources between star systems simply does not work. I’m just keeping about 1500 units of construction materials in my ship at this point and running out to the closest store when I need something in particular.

This doesn’t make STARFIELD bad. I enjoy it. The exploration aspects are a lot of fun. But they’re going to have to drastically overhaul how outposts work. Sometimes I think Bethesda leans a little too much on the modding community…

I’m at the ‘Restart Starfield’ stage.

I often do this with video games. Basically, what happens is that I muck around with it until I figure out what the basic gameplay is like, then restart it once I’ve made too many bad decisions. I know have a much better idea of how to do outpost management in Starfield, and it’s time I put that all into practice. Also, I apparently need the trait where I have parents, because Wanted is kind of lame.

#commissionearned