Bad news: they’re delaying the Berlin DLC until next January. Good news: it’s going to be bigger.
We’ve heard a lot of questions from you wondering what to expect from Berlin. Well, our original plan called for a modest-sized campaign that we could ship by the end of October. However, after listening to your forum discussions and feedback, it became clear that you would like to see something bigger (and so would we). So, we’ve decided to spend more time on Berlin to create an experience closer to the size of Dead Man’s Switch. A story of that scope will take longer, so we’re targeting January for its release.
Guess I should go check the Steam content packs again, then.
Moe Lane
PS: The savegame issue is apparently going to be a real bear, thanks to the way the game is designed. I dunno how they’re going to solve it, sorry.
From the outside looking in, it seems like it ought to trivial to save state by dumping the contents of all the game objects in memory to a file. I’m not sure what their internals look like, though. It’s certainly easier said than done, but it may be very awkward to do, depending on how they’ve implemented things.