A: Because Cyberpunk 2077 was a very fun game that worked fine on PCs.

The question was, How did the Cyberpunk 2077 dumpster fire become one of 2021’s most played games? I think I summed it up fine in my title, but to expand a little: if you bought the game for consoles, then yes, Cyberpunk 2077 was a dumpster fire. If this happened to you and you’re a regular or even casual reader here, then my sympathy comes without reservation: if you are not, well… I still have sympathy. I also want to have some DLC come out for the PC version of the game, and it’s been delayed at least in part because they’ve been trying to make it work all right on a next-gen platform that very few people can goram buy.

So, yeah, it’s hardly surprising that sales rebounded when they finally got it working all right on XBox/PS4, and fine-tuned it on Steam. Cyberpunk 2077 is hella fun. I figure I’ll check out what mods are good after the DLC comes out…

#commissionearned

3 thoughts on “A: Because Cyberpunk 2077 was a very fun game that worked fine on PCs.”

  1. May be a while on the DLC. It has been a long drought on this one.

    My biggest problems with the game are more story related than anything else.

    1. My biggest game-related issue was that, at endgame, my optimal strategy was not to sneak my way through the place and kill everybody with black mag… err, ‘quickhacks’: it was that it was the HYPER-optimal strategy. I’m surprised that world doesn’t treat quickhack users as domestic terrorists, because we pretty much are.

Comments are closed.