OK, I got a question on this Destiny: The Taken King Xbox 360 edition.

So, I have hooked up the Xbox 360 downstairs so that the kids can go play them some LEGO Dimensions*, and I went to go look up to see if Destiny: The Taken King was available on the 360.  Turns out it is.  Three questions, for those who have played it:

  1. I have a 360 with a couple of hundred gigs of space on the hard drive. Will it run the game properly?
  2. I don’t particularly give a cr*p if it was a complete ripoff the way they changed the content, man, because I wasn’t there for any of that and the game’s only twenty four bucks at this point. Also: nobody’s playing this game but me, and we only have the one Xbox. Are there any other things about the game that I should know about?
  3. This game doesn’t suck, right?

That’s it. Hope nobody’s lost power or anything.

Moe Lane

*And wasn’t getting that set up quite the exercise in applied frustration.  They had ‘played’ with the circular discs, you see.  But I did not Smite the LEGO corporation!  …Barely.

8 thoughts on “OK, I got a question on this Destiny: The Taken King Xbox 360 edition.”

  1. Let’s see.
    .
    Size requirements- 30 GB for 360. Double it, just for safety, so 60 gb.
    .
    Destiny’s online only, so be aware of that. The single player experience is better than it was when it first came out, but you’ll still run into other folks from time to time.
    .
    My personal experience with Destiny was “Meh” and went I went back to Borderlands and Warframe for shooty loot stuff, but I do know plenty of folks who are still playing it.

  2. The game is a *LOT* better with *at least* one friend to play with, some content is just harder trying to solo and some just won’t be attainable.

    if you had it for Xbox One (or PS4, I have it on both!), I’d be happy to help you out, but I can’t see shelling out the cash to get it on 360, sorry.

  3. Having said that, it is a LOT better organized and presented in terms of its story than at any point before Taken King.

  4. It’s a very competent first person shooter with some fair to good looting and a somewhat obnoxious leveling mechanic that ties your progression directly to your equipment, later in the game. Story is sort of incoherent, and tends to come out sounding like a bit of a word salad. On the other hand, it has six-gun wielding space wizards, so YMMV.

    I still log in most nights to do dailies and other things. (I got a fancy new chest piece this morning that I haven’t gotten to tinker with, yet. And some equally fancy boots I can’t wear with the chest.) If I’m not sick of it by the time I collect all exotic weapons and armor bits for my main character (a Titan), I’ll probably shift over to a different class.

    If story’s your thing, Borderlands 2 might be a better choice (dramatically different tone, less solid shooter mechanics, with more loot variability, but more engaging story and a bit more of it).

  5. If you like expertly tuned multiplayer FPS play mechanics, you’ll dig it. If you’re hoping for a ripping yarn, you’ll probably be disappointed. The original story for the game was thrown out a year before it launched and they had to cobble something together from various bits and pieces, so it wound up being super light on details and doesn’t have much of a plot. This has gotten better as more content has been released, but it’s still not what you’d expect. Playing with other people is more or less required to have fun, by design. Also, you’ll need to put together a group of friends on your own if you plan on doing raid missions and such as they do NOT have random matchmaking for those events. Bungie was adamant that that kind of content was designed for teams of players who knew how to communicate and coordinate with each other and disabled matchmaking to drive the point home.

  6. It doesn’t suck.
    .
    It’s actually good. In some ways, very, very good.
    There isn’t a shooter that feels better, the lore is deep (you just have to leave the game to read any of it), it’s fricking beautiful, and it really nails down the Fantasy of Power.
    .
    The thing that will break your heart is that it isn’t great. It’s like a beautiful Swiss clock put back together by a high school shop class whose cliques don’t talk to each other.
    (An example: PvP matchmaking had recently started taking a ridiculously long time, and matching players on opposite sides of the globe–so lag was a huge problem. The person nominally in charge of the question swore that nothing had changed. Yesterday, he announced that it has, but nobody had bothered to tell him or get his approval.)
    .
    If you’d like some help, shoot me a friend request gt: MoldyMaltQuaff
    I can show you a where the devs stashed some gear to make leveling up their characters easier.

    1. Other things:
      You’ll want to start with a Titan or a Warlock, Hunters are significantly harder to play.
      .
      You’ll need a Gold subscription to XBox Live to run the Strikes, Raids, and PvP. You can run Missions and Patrols without it, even with friends.
      .
      With shielded enemies, match the damage type with shield type to cause extra damage. (eg. Arc to Arc, Solar to Solar, Void to Void.)
      Primary Weapons:
      Start with either autorifle or pulse rifle. Hand cannons and scout rifles are more situational, and hard to use. It will normally take more than one shot to drop all but the weakest enemies.
      You can switch primary weapons without losing ammo.
      .
      Special Weapons:
      Shotguns have a maximum range of about 15 yards, and you won’t likely get one that good until you get a Legendary one.
      Fusion rifles are fun, but tricky to use, and you’ll need to get at least a blue to get a good stability score (which is almost necessary).
      Sniper rifles are the bees knees.
      Sidearms are deceptively powerful, but again, tricky to use.
      Switching special weapons will cost you half of your special ammo.

      1. One more thing.
        At various points, you’ll be tasked with defending your ghost.
        Don’t do it.
        Your ghost is indestructible.
        And you’re about to face small waves of enemies timed to arrive at your ghost’s location at the simultaneously. Try to stay there, even in a defensible position, and you WILL be overwhelmed. Try to intercept them before they can link up, or at least move so that they’ll be strung out when moving against you.

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