The second guy in this Destiny 2 reveal trailer is very Deadpool. He is so Deadpool that somebody should email Ryan Reynolds – but not to complain. To, I don’t know, maybe cut an ad for it or something? I’m not in the advertising business.
7 thoughts on “I don’t even play Destiny, and I laughed at this trailer.”
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Cayde-9 developed a bit more character in the DLC for the first game (especially in The Taken King, IIRC), but I couldn’t decide how much of that was the writers, and much was Nathan Fillion just winging it.
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I intend to wait and see on this one. Destiny was sort of a bummer, even with muted expectations, so I’d like to at least see how the reviews go before jumping in to the sequel.
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At least it’s getting released on PC, this time.
I kind of love Destiny, but I’m not planning on buying Destiny 2.
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I’m sure the mechanics of the sequel will be some of the smoothest out there, and there may actually be a story this time around, but I’m absolutely sick of Bungie treating their customers like crap.
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(Full disclosure: I was a mod on a site that aggregated news about Destiny for the year+ between the time details started getting leaked, and the game went live. That the game was nothing like what was marketed to us was extremely frustrating, but I eventually accepted it for what it was and had a lot of fun with it. But broken promise after broken promise–a practice which continues to this day– have left me with no degree of goodwill towards the company. I actually ragequit at the end of Year 1. If my wife hadn’t bought me The Taken King DLC months after it launched, I’d have never gotten back in.)
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I guess I should clarify. Your character is defined by his gear. There isn’t any mechanical difference between leveled characters of the same class. You can’t even officially give your character a name. Pretty much the only time you see your character’s customised face is when you’re moving gear around on the paper doll. Losing the loot that defines your character is a really big deal. And another broken promise.
I think, given the scope and types of problems with the first game, dumping the existing loot and character progression is probably necessary. I don’t think they can do that a second time, though.
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Man, what a trainwreck.
That’s the thing. They already made all Year One gear obsolete to normalize the power level at a lower setting. There were massive amounts of ragequitting in response. Of all the people I played with in Year One, I’m the only one that ever returned.
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I guess Bungie has decided that churning turnover is preferable to a dedicated base of core consumers. (Well, there are fanboys that will defend anything, but they tend to annoy people.)
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But, yeah. The game was a hot mess. I can certainly see the mechanical necessity.
But I’m also sick of being treated like a mushroom. I spent hundreds of hours grinding for my gear. Don’t pat me on the head and tell me that starting over is for my own good, and that I’ll appreciate a fresh start. It isn’t. I won’t. And I HATE being condescended to.
I get it. I played the first one a fair bit, and played through the story end of the game and its expansions, though I’m not a hardcore player. I had exotic gear that was mooted by the Year Two changes, too. And purples that were rendered next to worthless by each of the expansions. I went through some of the same stuff, with friends dropping off pretty quick. I sorta miss the Dinklebot.
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I just don’t see any way they fix any of the problems without throwing away most of that stuff. If, somehow, the sequel is a better game … well, I’ll still miss my Nice Hat of Saint-14 and my lightning machine guns and other stuff, but maybe there will be nifty things to replace them.
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I’m not exactly optimistic, but anything’s possible, so … here’s hoping.
Nathan Fillion for the win.
Ooh, now I want Ryan Reynolds and Nathan Fillion in the same film. Deadpool and… Gambit, maybe?
I want to see that movie!
(But Gambit wouldn’t be a good fit.)