No Season Pass for Mass Effect: Andromeda.

Details here, such as they are. I’m neither really thrilled nor really upset about the lack of a Season Pass: but then, I buy a lot of video games well after they came out. and have generated all of the DLC that they’re going to have. A Season Pass is usually cheaper than buying each individual DLC pack, but then so is buying the Deluxe or Game of the Year edition.

And in Mass Effect: Andromeda‘s case, it doesn’t even really matter anyway. I know that I’m going to buy it all anyway.  In fact, I’m a little confused as to why there’s no Deluxe Edition for the PC yet.  Could it possibly be that the console versions are going to have primacy of place for this title?  The very idea seems amazingly subversive.  And entertaining, no doubt, for those who get annoyed when us PC gamers get first crack at everything.

5 thoughts on “No Season Pass for Mass Effect: Andromeda.”

  1. I wonder if they will do something similar to the Dragon Age keep so you can set world states. Since we do not know a ton about when this is taking place, it might not have much effect- but I like that sense of continuity.

  2. I can’t say I’m a fan of most DLC. Most are just tacked on, and often flagrantly break gameworld expectations.
    .
    With a glaring exception for Dishonored. It’s not often a dlc weaves itself within and strengthens the original story with a counterpoint.

    1. Some of the Mass Effect DLC was great: Citadel and Shadow Broker for instance.

      The first game’s dlc was crap though.

    2. CD Projekt and the Witcher series would beg to differ as to the bet counter-example. Free DLC post-launch, and the paid DLC being 2 good-old-fashioned expansion packs.

      Obsidian did all right with Pillars of Eternity as well.

      But yes, EA will nickel and dime to nickel and dime. At least Bethsoft will come by in the end with a massive Special Edition to tie it all together.

      And I will make one other caveat: I can actually accept what Paradox does with their Grand Strategy games. 1st, you get a fully playable 300 hour game out of the box. So DLC are icing anyway. 2nd, if the DLC make any gameplay tweaks to balance, you get free patches to reflect the changes. You only have to pay to get the NEW gameplay features unlocked. 3rd, the DLC open up new areas, date starts, or entire new aspects of play.

      That’s all beside the point Paradox is playing to a niche audience that is never going to put Europa Universalis or Crusader Kings (no matter how amazing they are) on the year-end charts. So the augmentation for grognards scheme fits perfectly well.

Comments are closed.