…yeah, it’s a miracle that anybody leaves that site before they fall unconscious from lack of food/sleep; anyway, I came across this as part of the “Video Game Caring Potential” page:
Picking the Colonist backstory in Mass Effect results in a sidequest where you find a character who was from the same colony as you, but who was captured and enslaved and became severely messed up. She was rescued, but grabbed a weapon away and hid. She talks about herself in the third person, and you can either rush in and jab her with a sedative or talk to her, approaching slowly, and administer it without spooking her. On the way you can learn some of the details about what happened and tell her it’s not her fault. If you play it right, you can convince her to take the sedative herself, then, as she falls asleep in your arms, whisper the following to her:
- Shepard: You’ll dream of a warm place. And when you wake up, you’ll be in it.
Yup. Dragon Age got me looking at Bioware games; Mass Effect got me hooked on them, and it was with stuff like this.
I’m currently plowing through The Old Republic with my second character. Character #1 was an 100% evil to the bone Sith Inquisitor (and amusing enough, a healer).
Current toon is a 100% goodie two shoes Imperial Agent (sniper) who ALWAYS makes light side choices. I’m surprised that my boss back at Imperial Intelligence haven’t had me committed for re-programming if I haven’t been effective in my own merry ways.
Can you slay her and loot her body?