First I’ve heard of it, but I am still building up ears-to-the-ground, so there’s that:
Batman The Telltale Series brings the company’s trademark player choice style to the world of the Dark Knight, with drastic effects. In the game players not only put on the cape and cowl and prowl the night of Gotham but put on a suit and tie and shake hands as Bruce Wayne.
It’s the ‘Bruce Wayne’ part that interests me. Generally, Batman’s ‘secret identity’ has not always been developed well enough for my own tastes. Probably because we’re talking about a superhero comic, not a series of novels about the fast-paced excitement and drama that is international finance; still, Wayne has his own skill-set*. It would be interesting to play a game that used it.
Anyway, Batman The Telltale Series is supposedly coming out in a couple of months.
Moe Lane
*I played a pulp game once where my character’s conception was “what Bruce Wayne would have turned into if he hadn’t seen his parents murdered before his eyes.” Dude had the physical and mental potentials; what he lacked was the obsessive drive to hone them to peak efficiency. Still wanted to go out and right wrongs, of course: he was a pulp hero, after all. He was just not grimly dedicated to doing it.
I had a friend that came up with the notion of playing a character that was essentially Batman, in 3rd ed D&D: a cleric/thief.
And at least as importantly, how does Bruce Wayne *hide* that grim determination/obsession when having normal interactions with normal(ish) people?
What happens when the balance sheets don’t line up, and he knows that someone in his company is embezzling?
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There are stories here.
You’re reminding me of the scene in The Dark Knight where the accountant guy thinks that Bruce Wayne is Batman and goes to Morgan Freeman’s character. “And your plan is to blackmail this person?”