Adventure seed: The Hands of Sabazius.

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Slight of Hand

Ah, yes, the so-called ‘Hand of Sabazius’ cult. Kind of an embarrassment, that one. Ever have a joke go a little too far?

It all started in the 17th Century, when a bunch of hyper-powered alchemists – either supernaturally or technologically so, depending on your campaign’s views on magic – got it into their heads to send each other simulated, yet still deadly (again: either supernaturally or chemically so), Hands of Glory as part of an ongoing academic/esoteric feud.  Things got out of… well, the pun there was and is obvious, no? Continue reading Adventure seed: The Hands of Sabazius.