Today was a *complicatedly* busy day.

No writing done, but I had to run around with errands, deal with medical visits (nothing bad), work on the crowdfunding stuff for next year, and debug an Oculus Rift. That was the annoying one. Those VR helmets are very cool, but Meta is horrible when it comes to troubleshooting them, or even explaining what the problem was.

Oh, well, guess it was a bye day. The good news is that I had to do a lot less in the way of writing new stuff for the RPG than I thought I’d have to. That gives me some room to maneuver in the schedule.