Iadnamad [12pt]
Mechanics: each iadnamad acts as a skill-granting talisman/6 (the specific skill is picked during the creation process) that can only be used by a ‘regular’ human of no more than five Forces. Every time an iadnamad is used for a skill roll it succeeds, no matter how difficult the task was; but roll against the skill anyway. If the roll would have failed, deduct a number of hits equal to how much the iadnamad failed its roll (Strength/Agility skills do Body Hits, Intelligence/Precision do Mind, and Will/Perception do Soul) to a specific mortal sapient target (see below), also of no more than five Forces.