Give me twenty minutes, and I could have this Ofanite* of War statted up, and ready to go. He already half-exists in my head, and only requires a hard look at my copy of Davidson to come up with a name.
*I know, I know: supposed to be a Saint, and you’d think that Wind would be a better call. But this sort of thing is what the Wheels of Michael are for.
I’ve got some more crunchy bits to add, after this. And redo the Superior-equivalent.
Suitable for the low-powered games you’d be playing in such a campaign. And much better suited for the uniquely restrictive conditions you’d find in Poughkeepsie.
When I’m done with what I have, I may add a couple of more things and put it all into one PDF. I mean, why not? Maybe somebody will be able to use it for one of their games.
More Poughkeepsie! Crunchy bits this time… for a game that maybe nobody will e’er play. Alas. Alack.
I’m surprised I never got around to putting most of this stuff up. Poughkeepsie speaks to a certain aesthetic of mine. Alas, I’m going to need to do some rewrites of the older stuff.
Damned if I know why I woke up, knowing who this NPC was and what he had planned. Sometimes it just happens that way: ideas just show up, out of nowhere. You get used to it.
Yes, they write out the five exclamation points. That’s how you know it’s Vaputech!
In Nomine changed the name to distinguish their version from the regular kind, and I guess I changed it right back. This one needed a bit of a rewrite, actually. Some of them do, some of them don’t.