I hope none of you bought into Star Citizen…

…because this doesn’t sound very good.

 The company [Chris] Roberts cofounded, Cloud Imperium Games, has raised $288 million to bring the PC game [Star Citizen] to life along with its companion, an offline single-player action game called Squadron 42. Of this haul, $242 million has been contributed by about 1.1 million fans, who have either bought digital toys like the Kraken or given cash online. Excluding cryptocurrencies, that makes Star Citizen far and away the biggest crowdfunded project ever. 

Rough playable modes—alphas, not betas—are used to raise hopes and illustrate work being done. And Roberts has enticed gamers with a steady stream of hype, including promising a vast, playable universe with “100 star systems.” But most of the money is gone, and the game is still far from finished. At the end of 2017, for example, Roberts was down to just $14 million in the bank. He has since raised more money. Those 100 star systems? He has not completed a single one. So far he has two mostly finished planets, nine moons and an asteroid. 

Continue reading I hope none of you bought into Star Citizen…

So this Star Citizen might end up being the next Monster Game.

They apparently got crowdfunded for 100 million – no, it’s not a typo – and so the demo may not be over-promising quite as much as demos usually do.

Then again, it might still collapse under its own weight. I wonder if the people making this game were expecting this response? And how have I not heard about this before now? Weird.