New Martial Arts Style: Spellfighting [GURPS 4e]

Spellfighting (10pt)

This martial art was created to give mages something of an idea of how to handle a close-up and personal brawl. Its primary skill is Brawling, for simplicity’s sake; it assumes that the mage is being beset by several opponents at once, and teaches appropriate techniques.  There are also some specialized techniques for use with heavy wands and staves.  The heavy wand in particular (uses Smallsword, and is equivalent to a baton) is associated with this style: Spellfighter students have specially-reinforced wands made, and usually proudly displayed.  It should always be assumed that these wands have been enchanted with at least the Staff spell. Also note that a Spellfighter is also almost always a mage, and thus has theoretical access to any number of useful spells that rely on physical contact.

There is no cinematic style, per se: but some teachers will teach their students Karate and Wrestling, instead of Brawling. The rare non-magical Spellfighter will also almost certainly learn those more advanced skills, as well as Boxing and perhaps Judo.

Skills: Brawling, Smallsword, Staff

Maneuvers: Disarming, Elbow Drop, Elbow Strike, Jam, Sweep, Uppercut

 

The material presented here is my original creation, intended for use with the In Nomine andGURPS systems from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.
In Nomine and GURPS are registered trademarks of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

2 thoughts on “New Martial Arts Style: Spellfighting [GURPS 4e]”

  1. One of these would be very entertaining to surprise the players with. Err, characters with this style would add variety and challenge for the players.

  2. One of these would be very entertaining to surprise the players with. Err, characters with this style would add variety and challenge for the players.

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