In Nomine Revisited: Assassins.

Yeah, I’m going to be trolling through my old In Nomine stuff a lot until NaNoWriMo is over, looks like.

Assassins – Google Docs

Assassins

There is a rumor.

Of course, rumors in Hell are about as common as flies around rotten meat (and as about as hard to get rid of), but this particular one is noteworthy, not least because repeating it aloud is a good way to have your Forces scattered. This type of reaction merely gives it legitimacy, of course.


The rumor goes that every Prince — every Prince — has, somewhere in his, her or its organization, a traitor to Hell itself. These are not the normal types of traitors, however: they do not spy, they do not sabotage, they do not even provide undercover assistance to angels that find themselves trapped in Hell. Indeed, these traitors are, outwardly and even inwardly, perfect examples of what demons of their particular Words should be. However, should they ever be given a particular sign (and many things have been suggested as being The Sign), each and every one of those Assassins will immediately turn and attempt to assassinate his or her particular Prince.

Now, on the face of it this seems absurd: even with complete surprise, how could any mere demon hope to destroy a Prince? Well, the rumor goes on to suggest that all Assassins are highly (very highly) placed (Higher Distinctions and actual Words of their own, at the very least). It’s also said that they have all taken care to prove themselves over and over again, allowing themselves to sink into depravity and sin, so that they may pass unsuspected through the legions of Hell. It’s even said that they know things taught to them by Heaven (Michael’s name usually crops up at this point): things that will give them the power to fuel one good strike. They certainly would have to know things that would allow them to hide effectively.

If these Assassins really exist, then they must be among the maddest entities in existence, and certainly the most fanatical. The problem is, of course, that no Prince quite dares to treat their Dukes as they would mere Servitors — and certainly none of them are willing to have the Game handle the matter for them (after all, according to the rumor there’s a Assassin in the Game, too). Demon Princes are not fools, for the most part: they know that a too-vigorous exhibition of suspicion will create plots where none existed before.

Each Prince has quietly looked through his, her or its organization, of course, and none of them have found a likely suspect.  But that’s more or less the point, right? It would be the one that you wouldn’t suspect. The usual conclusion drawn is that there may be one organization (or two, or three) that harbors a waiting Assassin, but not theirs. So the Princes brood, and watch out of the corner of their eyes, and usually manage to convince themselves that the entire thing is probably just a particularly good piece of psychological warfare on the part of the Host. No other explanation makes sense, really.

Still, there’s that last part of the rumor: the bit where it’s said that at least one Assassin has not only already achieved the mission, but even managed to survive it. And that the Assassin may now even be a Prince, and ready to betray all of Hell, come the Day. This is really the most disquieting bit. After all, forget about Haagenti: no one’s really sure where Valefor came from.

Or Kronos, for that matter.

The material presented here is my original creation, intended for use with the In Nomine and GURPS systems from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.
In Nomine and GURPS are registered trademarks of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

3 thoughts on “In Nomine Revisited: Assassins.”

  1. And, of course, the first thing that you do upon hearing that there might be an assassin among your followers waiting for a secret signal to come out of hiding and assassinate you is to try and figure out what that signal is.

    Just, you know, be careful that you don’t accidentally give the assassin that signal if and/or when you uncover it.

  2. How uncomfortable does lying to lesser angels make Archangels? I mean I don’t think Michael would purposefully lie to one of his subordinates about this in the expectation that they would accidentally blab to a lesser angel who would get drunk and blab the whole thing to the first demon they met in a bar.
    .
    In fact, I can see archangels going out of their way to specifically refute in a very precise way something almost like what you described. I expect vast memos published refuting, in no uncertain terms, that heaven has brainwashed any duke of the Game to attempt to off their prince when an angel flutters in front of them with their toes pointed, one hand in a cup shape, and the other doing a rapid alternation between fingers 1,3,and 5 up and 2 and 4 up. Michael would like to assure everyone that he can’t even do that fast enough to trigger mental blocks.

    1. Lying makes all angels extremely uncomfortable in the In Nomine universe. You can’t lie in the Angelic language without suffering something called ‘dissonance’ — enough of that, and you might end up Falling and becoming a demon — and Seraphim cannot lie at all without dissonance. Michael is a Seraphim Archangel, and you are correct that he would not *purposefully* lie. Michael is, however, the ultimate power gamer of the IN universe, and he absolutely could come up with a situation where any of those scenarios took place without him ever having to lie directly.

      On the other hand: Michael would probably never directly admit that he can’t do a particular thing, even if he can’t. Because he was God’s PC in the last campaign, or something. Seriously, if there’s ever a second edition of In Nomine, I will be making sure that this Archangel’s backstory gets nerfed a little.

Comments are closed.