Classic Traveller. The thirty year old old-school stuff. Now in handy tablet-friendly form.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO [click]
God, this is worse than crack cocaine.
Classic Traveller. The thirty year old old-school stuff. Now in handy tablet-friendly form.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO [click]
God, this is worse than crack cocaine.
Comments are closed.
Still have the 30 year old boxed set. Plus some of the add on’s and other odd’s and ends.
I think mine are downstairs somewhere…
Oh man, I remember those books. I wonder what happened to my copies of them? I still have my original 2E D&D books, but Traveller is long gone for some reason…
That’s their marketing strategy, right there.
Heh. And I should note it’s a working one.
Traveller .. the first game system I ran into that really (*really*) demanded good world-building/story-telling skills from the DM. (okay, GM)
.
Sadly, ours was not up to the challenge, and .. gameplay suffered until we moved to another system (with more pre-packaged content) entirely.
.
Mew
He should have tried incorporating stuff from other game systems, I found it helped a lot. “The Steading of the Hill Giant Chieftan” and “Journey to White Plume Mountain” were probably my most traveled modules showing about in numerous game systems. But I included stuff from other Sci-Fi games as well. Just had to do a little work to fit them into the Traveller millieu. Various sci-fi stories were able to work in as well. Fun times!