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Dude, Where’s my Tree?
So, the party gets a knock on the door of their office one evening – what, they don’t have an office? If you’re running a modern supernatural/occult fixer game the party has to have an office. It’s practically de rigeur. Otherwise, how is anybody supposed to find them in order to hire them, threaten them, or collapse in a dying heap on the floor while croaking out one last cryptic warning? Continue reading Adventure seed: Dude, Where’s My Tree?