In Nomine Revisited: Satan, Malakite Angel of Temptation.

Oddly enough, this was not the most controversial thing I ever wrote for the In Nomine fan community. No… that prize goes for my write-up of the One Ring, which infuriated a whole slew of people and I still don’t know why.  And I’ve wondered why for twenty years.

Satan – Google Docs

Satan
Malakite Inquisitor of Judgement
Angel of Temptation

Corporeal Forces: 5 Strength: 10 Agility: 10
Ethereal Forces: 6 Intelligence: 12 Precision: 12
Celestial Forces: 6 Will: 12 Perception: 12
Word-Forces: 16

Vessel: human male/4
Continue reading In Nomine Revisited: Satan, Malakite Angel of Temptation.

In Nomine Revisited: MAD JACK WHEELIE!!!!!

…And this would be the Platonic Ideal of the character that I inevitably end up playing.  I’ve never used him in a game, though.  Mad Jack Wheelie, truthfully, is probably mostly just for looking at.

Mad Jack Wheelie – Google Docs

Mad Jack Wheelie
Ofanite Master of Valor
Lunatic

Corporeal Forces: 4 Strength: 6 Agility: 10
Ethereal Forces: 6 Intelligence: 12 Precision: 12
Celestial Forces: 6 Will: 12 Perception: 12

Vessel: Human Male/6, Charisma +2

Skills: Area Knowledge (Everywhere Interesting/6), Chemistry/6, Dodge/6, Driving/6*, Fighting/6, Knowledge (How To Walk a Thin Line/6, Strategy/6), Large Weapon (Hutriel/6**, Sword/6, Truck/6), Move Silently/6, Musical Instrument/-10 (Bagpipes)***, Ranged Weapon (Bagpipes/6, Machine gun/6, Pistol/6, Rifle/6, Shotgun/6), Singing/-10****, Small Weapon (Ducks/6, Knife/6) Tactics/6

*Including such unusual vehicles as horses, unicycles, V-2 rockets, beer barrels and Halley’s Comet.
**It’s a long story, and not a particularly relevant one.
***Yup.  That’s a target number of 2 on 2d6. It literally takes almost a Divine Intervention to get Mad Jack Wheelie to play the bagpipes properly.
****Ditto.

Songs: Battle (All/6), Blades (All/6), Light (Celestial/6), Motion (All/6), NC (All/6), Shields (All/6)

Attunements: Seraph of War, Ofanite of War, Malakite of War, Ofanite of Destiny, Ofanite of Divine Fire, Ofanite of the Wind, Howl*, One on One, Proficiency (Machine Guns), Proficiency (Sword), Proficiency (Unarmed), Proficiency (Truck)**, Proficiency (Duck)***, Proficiency (Tactical Nuke)****, Scabbard*****, Sure-Footed, Incarnate Law, Master of Valor, ‘Mad Jack Wheelie’

*This is a literal Howl: actually, it’s more like a bark.
**Yes, this means that he adds the CD of a successful Precision roll to Power whenever he runs over somebody with a truck.
***Ditto with attacks utilizing a duck.
****Guess.
*****Rumors that Laurence was cajoled into gifting him with a Scabbard Attunement with a rather increased upper weight limit have not been confirmed beyond a reasonable doubt.  After all, Mad Jack Wheelie could just have been given a Los Angeles-class nuclear submarine with the Summonable Feature.

‘Mad Jack Wheelie’
This is not an Attunement: it’s more of an explicit enumeration of just how obnoxious his tactical skills are.  As it stands, Mad Jack Wheelie has a target number of 24 in Tactics and Strategy, before his… unique… artifact is taken into account.  That works out to an auto-success with a minimum CD of 13, just in case it needs to be spelled out.

Relics: The Bathtub of Blessed Winston

Continue reading In Nomine Revisited: MAD JACK WHEELIE!!!!!

In Nomine Revisited: Jacob, Ofanite of the Wind.

This is mostly of interest for people curious as to what kind of In Nomine character I would play.  Welp, here he is.  From an campaign in the early Oughts.

Jacob – Google Docs

Jacob
Ofanite of the Wind

Corporeal Forces: 3           Strength: 4 Agility: 8
Ethereal Forces: 3              Intelligence: 6 Precision: 6
Celestial Forces: 3              Will: 5 Perception: 7

Vessel: Caucasian Male/2

Role: “Jake” (Bounty Hunter/2, Status/2)

Skills: Area Knowledge/3 (LA, ‘native’), Dodge/3, Driving/2, Emote/1, Fighting/2, Knowledge (Angelic Lore/1, Demonic Lore/1, Ethereal Lore/1, Occultism/2), Languages (English/3 (‘Native’), Old English/1), Move Silently/1, Ranged Weapon/2 (pistol), Savoir-Faire/1, Small Weapon/1 (Knife), Survival/1 (Ethereal)

Songs: Healing (Corporeal/1), Form (Ethereal/1), Shields (Corporeal/1)

Attunements: Ofanite of the Wind, Mercurian of the Wind

 

Continue reading In Nomine Revisited: Jacob, Ofanite of the Wind.

In Nomine Revisited: Assassins.

Yeah, I’m going to be trolling through my old In Nomine stuff a lot until NaNoWriMo is over, looks like.

Assassins – Google Docs

Assassins

There is a rumor.

Of course, rumors in Hell are about as common as flies around rotten meat (and as about as hard to get rid of), but this particular one is noteworthy, not least because repeating it aloud is a good way to have your Forces scattered. This type of reaction merely gives it legitimacy, of course. Continue reading In Nomine Revisited: Assassins.

In Nomine Revisited: Craft Skills.

This isn’t sexy, but Bluehost and GoDaddy are telling me that the other guy owns Stormloader.com again, so this should probably go up.  I’m having difficulty accessing the existing files on there, and of course I couldn’t be allowed to just upload the whole archive.  Why, no.  That would be too easy.

Grr.

Continue reading In Nomine Revisited: Craft Skills.

In Nomine Revisited: Carnatic Formulary of Sir Isaac Newton.

Carnatic Formulary of Sir Isaac Newton – Google Docs

Carnatic Formulary of Sir Isaac Newton

Sir Isaac Newton would like it to be known that even though he did have an interest in Alchemy when he was alive, and even though this book might have been the sort of thing that he would have written had he had actual access to real Alchemical power, this book was neither written nor endorsed by him; and that the use of his name was entirely done without permission.  He is fairly insistent that this be spelled out, in fact.

Continue reading In Nomine Revisited: Carnatic Formulary of Sir Isaac Newton.

In Nomine Revisited: Agaf, Free Lilim Demon of Tequila

Sober as a judge, actually. I just got reminded of this writeup, that’s all.

Agaf – Google Docs

Agaf
Free Lilim
Demon of Tequila

Corporeal Forces: 3    Strength: 6 Agility: 6
Ethereal Forces: 4 Intelligence: 7 Precision: 9
Celestial Forces: 6 Will: 12 Perception: 12

Vessel/4 (Human female, +3 Charisma)

Word Forces: 3

Skills: Chemistry/3, Dodge/6, Driving/5, Emote/4, Fighting/4, Knowledge (Drinking Rituals/6), Ranged Weapon (pistol/2, Shotgun/5), Savoir-Faire/6, Seduction/6, Small Weapon/3 (Knife)

Songs: Charm (Corporeal/3, Ethereal/6, Celestial/6), Healing (Corporeal/6), Shields (All/3), Sleep (All/3)

Attunements: Lilim of Drugs, Lilim of Gluttony, Consume, First Time, Demon of Tequila

Demon of Tequila: There is always a bottle of tequila within twenty or so feet of Agaf.  Any time, any place, any situation: rumor has it that she may be the only demon to ever leave Limbo drunk.

Rites: Do a shot.
Continue reading In Nomine Revisited: Agaf, Free Lilim Demon of Tequila

In Nomine Revisited: Elementalism.

Elementalism – Google Docs

Elementalism

 

This odd version of Sorcery is new — so new, in fact, that neither Heaven nor Hell has noticed it yet. Note the use of the word ‘yet.’ After the smoke clears, most researchers on both sides are going to find the entire nature of Elementalism to be highly confusing. It’s clear that the skills and rituals listed below are Sorcerous: the requirements for users are the same as for regular Sorcerers, and the disciplines seem to draw upon the intersection of human will and the Symphony in roughly the same way.

 

It’s just that nobody will be quite ready to believe that comic books can be a legitimate route to apotheosis.

Continue reading In Nomine Revisited: Elementalism.