Continue reading The Dam Legion [The Day After Ragnarok]The Dam Legion
Type: Mercenary group
Location: The Wood Fort, Missouri
Strength: 450 soldier-engineers, in three companies of 150 troops each.
Total Population, including support staff: 30,000.
Rates: High. Legionnaires are typically hired on the company or platoon level.
Reputation: Excellent, both on a professional and ethical level.
Tag: The Day After Ragnarok
The Golden Horseshoe League [The Day After Ragnarok]
Finally got around to finishing this. More or less
The Golden Horseshoe League
In the first years after the Serpent Fell, the lands of the Canadians and the Americans were wracked by fire and war and poisoned rain. New nations were forged in the broken-backed forge of the Middle West: Chicago, with its desperados and Aldermen; blood-soaked Iowa, where the very grain itself called out for human gore; haunted Birmingham, grim Bone-lands, home of the Ghost-men, eternally damned yet more afraid of the shadows; and many others. But in the North there was a League of cities: proud Toronto, subtle Buffalo, fierce Hamilton, and clever Rochester. United, the League of the Golden Horseshoe kept peace along the Eerie Lake and the Sea of Shining Ice.
Well… a sort of peace. For the freebooters and privateers of Hamilton and Buffalo would admit to having no masters but themselves, and gloried in the strength of their arms, their ice-ships, and their crews. Their Lucky Skull flag struck fear in the hearts of slavers and pirates from Oswego to New Toledo; and yea, indeed, at times in far-foreign lands of the Green Bay and even dour Chicago itself. Those were great voyages indeed! It was a time for heroes, villains, warriors, and poets; the birth of an Age that would last through the ages.
Or so men hoped.
Naglfari [The Day After Ragnarok]
Continue reading Naglfari [The Day After Ragnarok]Naglfari
Description: a mixed-construction powered ship about the size and capacity of a largish tramp steamer: the superstructure is steel, but the hull is carved from a single scale of the World-Serpent (and glistens unpleasantly, of course). The metal parts of a Naglfari quickly and permanently acquire a covering of rust. Oddly, there’s no smell of snake about a Naglfari. There’s definitely a certain odor of old blood, but no snake.
Vigilant Ship at Britton Hill [The Day After Ragnarok].
Vigilant Ship at Britton Hill
Britton Hill (in what used to be Florida) is unique for two reasons: first, it is the only part of Florida that was not inundated by the mega-tsunami during the Serpentfall. Secondly, it is the final resting site of what appears to be a Royal Navy submarine (the HMS Oberon). Assuming anyone checks, the Oberon is thoroughly incapable of sailing again; there are gaping holes in the hull and the keel has been thoroughly shattered.
There were no obvious survivors, and the entire area was thoroughly scoured of human life by the implacable waves. To this day nothing human lives within twenty miles of the place — and, for that matter, very little that is monstrous does, either. Britton Hill has a Serpent Taint of 2 generally, and 0 inside the Oberon itself. The aura of calm that surrounds the broken submarine is pretty much palpable.
Wizards of the Elektron Tower.
Continue reading Wizards of the Elektron Tower.Wizards of the Elektron Tower
City: Fort Wayne, Indiana
Population: 1,100
Controls: The area around the Elektron Tower
Government: Machine
Problem: Serpent Cultists
Heroic Opportunity: Arcana
City Aspect: Arcane
Fort Evansville [The Day After Ragnarok.]
Continue reading Fort Evansville [The Day After Ragnarok.]Fort Evansville
City: Evansville, Indiana
Population: 25,000/150,000
Controls: Vanderburgh County and portions of the Ohio river
Government: Despotism
Problem: Serpent Cult
Heroic Opportunity: Mercenary Work
City Aspect: Militaristic.
Methgators [The Day After Ragnarok]
Continue reading Methgators [The Day After Ragnarok]Methgators
Description: a smaller-than average, almost skeletally thin alligator, with horrible teeth and a persistent twitch. Its smell is grotesque.
Habitat: Gulf Coast, Ras al-Thuban
Snakebite Beer [The Day After Ragnarok]
Snakebite Beer
Because people can be damned fools sometimes, that’s why.
To begin: when Ragnarok happened, the town of Monroe was in a somewhat better position than most of the rest of Wisconsin, for exactly two reasons: cheese, and beer. The Blumer Brewery had ample supplies of both, thanks to brewery owner and local cheese magnate Carl Marty. Enough of both, in fact, to feed both the town and the area through the first crises; the good citizens of Monroe might have got pretty sick of cheese over the next few years, but the beer still helped with that.
The Irish Ash (The Day After Ragnarok)
The Irish Ash
Description: a 250 feet long, 3,000 deadweight tonnage, single-deck seagoing cargo vessel. Crew: 20. Armament: stem deck gun; 3 anti-aircraft guns. Top speed: 12 knots.
Officers:
- Lou MacLear, captain
- Wayne Setanta, first mate
- Dagen and Morgaine Ryan, ship’s purser and cook
- Dr. Brigid Kavanaugh, medical officer
- Eriu Kavanaugh, her daughter
- Father Patrick Maloney, chaplain
Maria (The Day After Ragnarok).
Continue reading Maria (The Day After Ragnarok).Maria
Attributes: Agility d10, Smarts d6, Spirit d8, Strength d8, Vigor d8
Skills: Fighting d10, Guts d6, Intimidation d8, Knowledge (films) d6, Notice d6, Persuasion d8, Repair d4, Throwing d6
Charisma: +4 Pace: 6 Parry: 7 Toughness: 6
Edges: Attractive, Charismatic, Danger Sense, Luck, Great Luck
Hindrances: Loyal, Overconfident, Vow (“Be heroic”) (Minor)
Gear: Maria has a silvery full-body suit that makes her look like an android. Depending on the campaign, it can be anything from effectively leather armor (+1 to Armor) to the equivalent of Power Armor (+12 Armor, +1 die to Fighting, +2 to Pace, 2d6/1d6 Jump). If the latter, the suit is ophi-tech, and will absolutely require an Ophi-Tech roll to recharge and repair. Over that she has lately started to wear a black cloak and golden pocketed belt.