In the Mail: GURPS Meta-Tech (plus added temptation).

GURPS Meta-Tech is in itself a handy little guide for turning Advantages into equipment that player-characters could buy with in-game money – and either that’s incomprehensible to you, or tickling the gearhead section of your brain. Sorry about that if the former. Anyway, Christopher Rice is an all right dude and he probably wouldn’t mind a few sales, so knock yourself out.

That’s what I got in the mail.

This is going to be a problem. Fifty bucks, but it’s the entire Pyramid article archives when I was around, subscribed to the website and the discussion boards (which must be lost by now, like tears in rain) — and, most importantly, making my first professional RPG sale. I do think I downloaded the archives when I had the chance, but damned if I know where those files are and they were never well organized to begin with. This? …This looks well-organized. And the layout is like an almost physical wave of nostalgia crashing over me.

Dagnabbit. I’m talking myself into this, aren’t I?

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