Having a conversation on getting the TTRPG finished up.

This would be the Fermi Resolution RPG. Getting it done will almost certainly involve crowdfunding; once I have more of a firm timeline on how long the project will take, I’ll likely set something up exclusively on Backerkit. They’re getting into the crowdfunding business itself, and their customer service game is already very strong. If I can tap into that, and their existing audience, it will be very useful for future projects.

If not? Well, I tried. Sometimes things don’t work out.

If you have a QR scanner, I need to check this code for the pre-release Fermi Resolution RPG.

Version .80, more or less. The code works for me, but I want to make sure that people can download the PDF properly. And yes, this means that if it works I’m giving out the pre-release for free. I plan to offer this at Farpoint as an inducement. I also plan to do something similar for the Kickstarter, but I want to make sure I’ve done it right first.

FROZEN DREAMS Kickstarter backers, check your email!

You should be getting the Kickstarter version of the Fermi Resolution RPG rules. Cover and internal art, edited, etc. etc. etc. I’ve also closed that Kickstarter, now that the stuff is being distributed. Let me know if there’s a problem.

Keep watching this space for news on when I’m actually printing this puppy. You can also pick up FROZEN DREAMS here… (#commissionearned)

Prepping for the remote game session Friday.

It’s the $250 Kickstarter tier session for FROZEN DREAMS: obviously, $250 buys a certain amount of actual prep work, but I’ve done this adventure before and I know how it’s going to go, generally. The trick is keeping seven people entertained at once, but that’s why we run con games, right? Sweat more now, bleed less later, and all that.

I am debating whether to put in more than one gaming session tier for the next Kickstarter, though. I don’t know whether anybody would sign up for it; but then, I didn’t expect anybody to sign up for the last one, either. Gotta think about it some more.

So that was what I was doing today.

The FERMI RESOLUTION RPG sourcebook has been sent to layout.

I finally bit the bullet, broke my fingers, and sent that sucker off to be laid out. It’s now out of my hands: which is good, because I had to break all my fingers* before I’d let go of it, hey? I honestly hadn’t realized how much of a chore it was going to be, either. Swear to God, the next edition of this is going to have a dedicated editor who I can pay to do the job…

But that’s all good. It’s out to layout, I’ll get it to my backers when it’s done, and that’s the last thing on the checklist except for the sonnets and the game session. And those are being worked on, too…

Moe Lane

*I did not actually break any fingers.

Preliminary sketches, the FERMI RESOLUTION RPG worldbook cover.

I have to keep reminding myself that it’s OK to show stuff like this off. This is just the preliminary pencil sketch; there are a couple details that need to be tweaked, and obviously the final is going to be in color. But Ben Fleuter here hit all the notes that I wanted hit. I’m really happy with the way it’s coming out.