Found here. Short version: I tried to give some practical advice on how to incorporate religions into a RPG. I mean, shoot, activist deities in most of ’em, right?
Tag: religion
My PJ Lifestyle piece on religion in RPGs.
Found here. Short version: using fake religions in your game won’t tick people off, but using real ones allows you to evoke, well, more believable religions. Your call on which path to go down, there.
Tweet of the Day, This Is Inevitable edition.
It’s also not entirely bad.
https://twitter.com/publicroad/status/658252065811124224
This sort of thing typically forms fallow ground for later missionaries, you see. We sometimes forget that, say, Christianity has two thousand years of cultural and ethical evolution behind it; and that remains true even if you don’t actually follow that particular faith. Superstition can supplant organized religion, sure… but organized religion can then supplant it right back.