Sorry. I went on a tangent, there.
Found here. Short version: easy enough to do the robes-and-chanting-and-sacrifice sorts, but you can do better. Also, David Drake’s collection of short stories (Balefires) has a cracking good story in it (“…Than Curse the Darkness”) that should be required reading for anybody trying to do Cthulhu Mythos-style cultists. Drake absolutely sells what it would take to get people with the proper nihilism – and it’s alarming, because he actually toned down the historical record a little when doing it. Check it out.
Found here. Short version: hey, last weekend was my wedding anniversary. Of course I’m gonna bring up all the helpful aspects of getting your character married off. It seemed apropos.
Found here. Short version: a blown-up campaign is not always the GM’s fault, but it usually is the GM’s fault and that’s the way it goes. I tend to light-hand my campaigns, myself.
Found here. Short version: not “going Gonzo,” except that it kind of was. At least, I made the obvious joke, there.
Found here. Short version: ride the chaos, baby. Ride the chaos.
Found here. Short version: there’s actually a bit that you can do with zombies in your campaign, and I didn’t even get to zombie pets or metaphors for the environment. Although… a zombie campaign done in the style of the 1970s disaster movie genre could be hysterical. Polyester leisure suits, and all.
Found here. Short version: it can be done easily enough, if everybody plays nice. And pardon the pun, eh?
Found here. Short version: I tried to give some practical advice on how to incorporate religions into a RPG. I mean, shoot, activist deities in most of ’em, right?
Found here. Short version: …dedicate a space and a time for them really. And no drafts (the kind that you get from badly-designed HVAC systems).