The April Patreon stuff is up!

Huzzah. It’s been a month.

  • Short story: Flim-Flam Man. …That poor so-and-so. He’ll be horrified to hear that there’s a novel in there, just waiting to make his life miserable.
  • RPG Material: Resurgence, Part One: The World Today. Just establishing the world, and what things will diverge from.

Enjoy! Or sign up! Or both!

My new TTRPG DANGEROUS ASSOCIATIONS is now live on DriveThruRPG.

DANGEROUS ASSOCIATIONS is a collection of groups for your TTRPG campaign:

There are many seekers after the truth, and the only thing they agree upon is that there’s a truth to be sought. Some never find their truth. Some find it, but don’t survive the experience. Some lucky few gather together, and explore their new truth together.

Features thirty groups, and a whole lot of public domain clip art! Layout by Homebrewery.

The March Patreon stuff is up!

I had to abandon a story with ten days to go, then finish another one that I abandoned a while back, and I know that this breaks a bunch of writing rules, supposedly. And yet, there’s a short story up. So I don’t know how you score that.


  • Short Story: DOCTOR RYPMAW’S METHOD. This rather badly wanted to be cosmic horror, but I wasn’t having any of that.
  • RPG Material: THE RESURGANCE, PART 1. We’re starting a new RPG setting! This one is more or less in the superhero genre. Also, it’ll be designed to be deliberately unstable! Whee!

Thanks for reading!

So, a game store near me buys used games.

And there is a bunch of stuff that I bought and didn’t like; got on Kickstarter, and promptly regretted; and/or somehow inexplicably have two copies of. I have decided to give myself permission to sell these things. I’m giving permission to you to do the same.

The only limiting factor is, I have to catalog everything. That’s gonna take some time. On the other hand, it’ll give me back some valuable storage space, which isn’t nothing…

Moe Lane

PS: They can have my MERP/Rolemaster when they pry them from my cold, dead hands. Seriously, I’m going to let my kids deal with that part of the estate.

The December Patreon stuff is up!


  • Fiction: TIMMY AND THE FAT MAN. Timmy! Another heartwarming Christmas tale about my favorite wicked child! I shouldn’t enjoy writing these, but I do.
  • RPG Material: HEX NATION, PART 4: INDIAN COUNTRY. It would appear that the things historians want to record about Native American tribes are not the same things that I want them to record about Native American tribes. I’m not sure whose fault that is.

The November Patreon stuff is up!

Getting that short story out was like pulling teeth. I mean, it’s been in my damn hard drive for years. I just needed enough spite and aggravation to finally finish it.

  • Short Story: Walk Away. Because “Thus Do I Refute Omelas” as a title was possibly just a little too on the nose. I knew going in that you’re not supposed to write polemics, only I decided that I just didn’t give a damn.
  • RPG Material: Hex Nation, Part 3b: Shattered Mexico. I actually didn’t consider the balance there until I sat down to write it, but I think it works fairly well.

Onward to December!

I have unlocked my Science Fiction Horror RPG setting UNFILTERED on Patreon!

You can now see it there. I have also included it below. This is the universe that GHOSTS ON AN ALIEN WIND is set, as well as several short stories. And yes, I’d love to hand UNFILTERED off to a publisher. Downright eager to, in fact.

Continue reading I have unlocked my Science Fiction Horror RPG setting UNFILTERED on Patreon!

The October Patreon stuff is up!

Huzzah. NaNoWriMo starts tomorrow, so expect a bunch of updates on Patreon next month.

The August Patreon stuff is up!

A little early, because… I don’t know why because. Unless it’s so that I’m not distracted from GHOSTS ON AN ALIEN WIND edits.

  • Short story: ANALOG, Chapter 1. This is going to be the next NaNoWriMo project, and takes as its theme “What would the Cthulhu Mythos be like if it was written by Doc E.E. Smith?”
  • RPG material: Hex Nation, Part Two (A): Book Magic. You can’t do a fantasy alt-history Western RPG unless you establish what the magic can and can’t do. Also: you might very well think that this is written with GURPS 4e in mind – but I couldn’t possibly comment.