You can now see it there. I have also included it below. This is the universe that GHOSTS ON AN ALIEN WIND is set, as well as several short stories. And yes, I’d love to hand UNFILTERED off to a publisher. Downright eager to, in fact.Continue reading I have unlocked my Science Fiction Horror RPG setting UNFILTERED on Patreon!
Stuff I just make up stuff about: science fiction, and warfare!
- Short Story: Tour Of Duty. It’s amazing what people get used to. Set in the same universe as the upcoming novel GHOSTS ON AN ALIEN WIND.
- RPG Entry: Ashes of Empire, Part 6b: The Overthrow War. The next entry will probably be the last one. This one looks at the broad details of the war, because the war itself would make for a better wargame.
I have to keep reminding myself that it’s OK to show stuff like this off. This is just the preliminary pencil sketch; there are a couple details that need to be tweaked, and obviously the final is going to be in color. But Ben Fleuter here hit all the notes that I wanted hit. I’m really happy with the way it’s coming out.
There’s one minor tweak that I need have done, but otherwise it’s gonna pop, I think. Ben Fleuter does good work. Can’t wait to tease it out to folks.
Ach, what a weirdly productive month it’s been. I’m getting to the point where I need to start thinking about all the other stuff I’ve been — well, not neglecting. Money was paid for these projects; people need to get their money’s worth. But I got a manuscript that needs a second pass-through, then an alpha reader handout. And soon it will be November, and time to write another book. Busy, busy, busy…
Moe LaneContinue reading Just got the pencil sketch in for the FERMI RESOLUTION RPG worldbook cover.
The raw files are largely done, praise God. Or done enough to be playtested. Now I just need to put it all together in one file and then I can start looking for some GMs who aren’t me. Yay!
Spent the morning doing spreadsheets! Testing basic combat out with matched characters, unmatched characters, and weak matched characters. And a good thing that I did. As I originally had the numbers go, the raw rolls for matched characters suggested that the average combat would be ten or more combat rounds, which is absolutely too bloody long. Fortunately, fiddling with the amount of damage done solved the problem enough for playtest purposes.Continue reading 07/22/2020 Report, FERMI RESOLUTION RPG Worldbook.
Mechanics, mostly. I’ve made it public and put it up here. Feedback welcome.
(Crossposted to Kickstarter)
The Fermi Resolution RPG manuscript has been updated and expanded, and rules for GUMSHOE added. However, the manuscript still requires text on how to handle necromancy, enchantment, and alchemy; and the whole thing needs to be blended. There’s also art to be included, and a lot of playtesting. A whole lot of playtesting.Continue reading What I will do with the FERMI RESOLUTION RPG worldbook.
Getting some good feedback from people.