I’d love to tell you how XCOM 2 plays, except that I’m nowhere near the specific level of notoriety necessary to be able to score advance reviewer copies of the hot new video games. Trust me: I’m as broken up as you are about that particular slight to my reputation. Possibly even more so.
Still, three weeks isn’t so bad. It’s better than four weeks, which is what it was last week. You gotta accentuate the positive, if you know what I mean.
PS: As I understand it, XCom 2’s plot is “Imagine that the aliens showed up like they did in XCOM: Enemy Unknown, only you weren’t there to create that awesome base and team that kicked their butts. This is the world that they made.” …This works for me as an explanation, actually. It’s really rather flattering.
XCOM: Enemy Within and The Bureau: XCOM Declassified – PC are now on the Wish List, the latter largely because at nineteen bucks there’s a vague, not entirely insane, chance that somebody might actually buy it for me. Even if the answer’s no… if you were waiting for the price to come down on that title, well, that time has come.
I’ll also toss up the tip jar link, just in case anybody’s feeling roguish:
Remember: I promise to spend it all frivolously. Well, unless there’s another natural disaster or something and some charity needs it more.
Got a good one, this year: I just found out that BioShock Infinite is NOT a MMORPG, which means that I can play it! Happy!
…It’s sixty bucks. Sad!
I should pledge drive that. Sneaky!
…People have been looking daggers at some of the possible ideological biases*. Obstacle! Continue reading Hey, time for a frivolous birthday pledge drive!