Found here. Short version: no fear. And no love of your own dignity.
Tag: rpgs
My PJ Lifestyle piece on social class in RPGs.
Found here. Short version: no, not character class. Dukes and lords and whatnot.
Snippet: The Bone Smoker tribe. (Character ‘race’ concept)
Might expand this at some point. Continue reading Snippet: The Bone Smoker tribe. (Character ‘race’ concept)
My PJ Lifestyle piece on how to take it easy on your players.
Found here. Short version: I wish I had previously seen that John Wick piece on how awful Tomb of Horrors was. I would have referenced that piece in this one.
Quote of the Day, I’m Not Sure If I Buy This About Gamers edition.
I mean, I’d like to. Still, I’m not sure I’m buying this:
More than a decade ago, John C. Beck and Mitchell Wade, who now work at the consulting firm Accenture, surveyed 2,500 business professionals and concluded that people who played videogames as teenagers were better at business than people who didn’t. Their 2004 book “Got Game: How the Gamer Generation Is Reshaping Business Forever” found that videogame players were more likely to consider themselves experts, to want more pay for better performance and to see persistence as the secret to success.
Seeing as I’ve personally racked up an insane amount of time on, say, Skyrim – and I’m not exactly sure how the ability to crouch my way through a dungeon while pre-emptively shooting corpses that just look wrong will translate into a marketable skill. Although the mummified remains of an office complex would make for a heck of a dungeon. No, wait, that’s Fallout 4. So… yes, yes it does.
So what do people use for running RPG campaigns via video chat, anyway?
Google Hangouts and/or FaceTime, right? …Yeah, I’m thinking about running one of those. I’m pretty sure that I can get some people together and it’d be easier to coordinate a campaign where nobody actually has to drive to the GM’s house. The major issue? Keeping the kids from interrupting. Which my kids will do in a heartbeat.
[UPDATE] Interesting.
@Ogiel23 https://t.co/8Pv4g8Sr9V. Or Google Hangouts with the https://t.co/8Pv4g8Sr9V add-on.
— Daddy Warpig (@Daddy_Warpig) May 14, 2016
Ooh, Castle Falkenstein is on Bundle of Holding.
I personally don’t need it…
The mad & beautiful CASTLE FALKENSTEIN and its six sourcebooks for $20 at the mad & beautiful @BundleHolding now: https://t.co/0MI7KJ9ev0
— Kenneth Hite (@kennethhite) May 9, 2016
…because I was lucky enough to track down a complete physical set of the game line in the 1990s. A combination of ample discretionary cash and ready access to NYC’s gaming stores allowed me to devote resources to find some of the more esoteric stuff, which Castle Falkenstein certainly is. Castle Falkenstein is… it is the distillation of all that is romantic and fun about steampunk. It is a 19th century world where historical and fictional figures meet all the time and have adventures together, set in a backdrop of magic, zeppelins, and dramatic reveals. And, oh, yes: the game uses playing cards, because while ladies and gentlemen might readily amuse themselves by pretending to be cowboys or mages for an evening, they will most certainly not use dice to do it.
I love the Castle Falkenstein setting dearly. And, not to brag (I totally mean to brag) I also have a playtester’s credit for the GURPS edition of it. So while I don’t need these PDFs, there are worse ways to burn through twenty bucks than to get the complete game line…
My PJ Lifestyle piece on religion in RPGs.
Found here. Short version: using fake religions in your game won’t tick people off, but using real ones allows you to evoke, well, more believable religions. Your call on which path to go down, there.
ZOMG! They have TORG back on Bundle of Holding!
You have, like, a day left to buy it! Well, them: they broke it up into TORG 1 and TORG 2. At twenty-ish bucks each for both Bundles it’s still a goram steal.
For those who don’t remember: TORG was a RPG that used the convention of ‘alien realities invade our own’ to justify having elves and cyberpunk and dinosaurs and horror and Rocket Rangers and, well, everything else at once. Mechanics were meh, the setting was awesome. Perfect reading material, if you’re me.
My PJ Lifestyle post on Illness/Disease in RPGs.
Found here. Short version: …well, it’s one way to inconvenience a high-level character. Sometimes you need that for good play.