So this Unity thing is frothing people out.

Real short version: Unity is a game engine that was (up to a few days ago) used extensively by independent gaming companies because it was effectively royalty free at their level. That has now changed: starting in July, once games using Unity hit a certain threshold of revenue and installation, those companies will start getting charged a twenty cent per-installation fee*. The company’s also planning to look at lifetime revenue/installations, which means that if your game dates from, say, 2019 you’ve just been told that you’re eligible for fees going forward**.

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