That’s likely to suck up all of my free time between now and possibly all of tonight; you know how this stuff goes. It’s a pretty straightforward adventure, although they might be surprised at how little combat there’s going to be. Unless they read this. Oh, heck, I should just tell them that it’s not going to be very combat-heavy anyway. This is a playtest, not the start of a five-year campaign.
Tag: playtesting
Pelgrane looking for playtesters for Night’s Black Agents’ The Persephone Extraction.
I can’t do it, obviously: I’m already doing playtests for Fall of Delta Green this month, and the deadline for The Persephone Extraction is March 31st. But if some of you folks have GMs who can fit it into their schedules… it’s pretty cool to playtest. Lets you give something back in the community.
We're looking for playtesters for The Persephone Extraction, a new Night's Black Agents campaign. Details are here: https://t.co/kthvns8QAI pic.twitter.com/RXqIAMQW1Z
— Night's Black Agents (@NBAgents) March 17, 2017
Gonna need some people for a Google Hangout playtest.
Horror game, probably will be at least two sessions, I’ll be happiest if they’re on Friday nights, although if people can do late nights that’ll be fine, too. This is a third-party playtest*, so I’ve already formally promised not to distribute these files EXCEPT as necessary for the playtest**. I got a hard deadline of March 31st to get feedback back to them, so I actively will start setting up dates as soon I get the files.
Let me know if you’re interested and can commit to a couple of sessions. Continue reading Gonna need some people for a Google Hangout playtest.
My PJ Lifestyle piece on playtesting.
Found here. Short version: playtesting your RPG game or campaign beforehand is good. And yes, you still have to say that. Still.