“On the Gate” may be the most unusual story Rudyard Kipling ever wrote: it’s certainly one of his most heretical, for pretty much any religion that you might like to name (including the ones that insist that they’re not religions). I try to re-read it every so often, both because it’s well-written and because it illustrates a particular kind of world-building when it comes to the afterlife. I’m not saying that it’s perfectly suited for, say, every In Nomine campaign out there – but it’s got the right mindset for the more cheerful In Nomine campaigns. Check it out, if you haven’t read it yet.
Tag: in nomine
Hello, old friend.
https://twitter.com/moelane/status/727601528639361024
In the mail: In Nomine dice!
In Nomine, for those who do not know, was where I really cut my teeth on writing roleplaying game material. Long out of print, alas – but I loved the setting (angels and demons in the modern world) more than any other RPG setting before or since. Anyway, an old buddy of mine from the lists had made up some special dice for the game, and very kindly sent me over a set.
So… since they’re bringing back all the RPG lines anyway, which ones do you want back?
God bless crowdfunding, huh? – Because half the stuff that I played or read when I was a kid is getting updated or reprinted or whatnot. But only half; which is bad. And yet, good, because maybe it’ll get rejuvenated later. Personally, there are two games that I want to see come back, more than any other.
- The first is something called In Nomine, by Steve Jackson Games: angels and demons fighting it out on planet Earth, in pretty much any way that you can imagine. I loved the setting, and I can still think in it, if I take the time to. And I flatter myself that I had a reasonably interesting take on the game world.
- The other? 7th Sea, by Alderac Entertainment Group. You know how swashbuckler films go? Yeah, it’s like that. This is more playing-nostalgia than writing-nostalgia; I was in a couple of absolutely awesome campaigns there, and I wouldn’t mind AEG updating the game to the new edition.
What about you folks? Remember: many things are possible, now. Many, many things.
Walp, it looks like at least *some* version of the In Nomine RPG…
…is going to make it back in circulation: the Storium Kickstarter has hit that particular stretch goal. Excellent, excellent: now I just have to figure out how to get in on it. It has been, alas, years since I did any work in that game world…
If you have any fond feelings towards me at all… [In Nomine now a Storium KS stretch goal!]
…fund this project.
At a $150K they do In Nomine, which was and is my favorite – yes, more than Delta Green – roleplaying game world EVER. I’m upgrading my pledge even as we speak.
“Equoid.” (I said that unicorns were bad! I totally SAID.)
New Laundry novella from Charles Stross:
And of interest is this passage from the blurb:
Continue reading “Equoid.” (I said that unicorns were bad! I totally SAID.)
Hey, In Nomine* Superiors: Zadkiel is out!
How did I miss this… oh, right, new baby.
Yeah, I should get back to more roleplaying geekery. Heck, between the new kid and the slightly older one it’s been hard to even throw dice down recently.
Moe Lane
*For those wondering: In Nomine is a RPG that intersects angels, demons, and automatic weaponry. It’s my favorite roleplaying setting in the whole wide world, and I really should start another campaign in it.
Trailer: Legion.
I got tipped off to this by a fellow In Nomine enthusiast:
For those who speak In Nomine, it’s a Low-Contrast, Low-Brightness Backwards heresy where Gabriel is a blackwing and Michael’s Outcast. If none of that made any sense to you: angels with Old Testament attitudes and automatic weapons liberally apply both to the landscape.
Yes, of course I’m going to go watch that. I may even get a group together.
Six Insane Discoveries, and their gaming applications.
Having read this on Cracked, it immediately became obvious that what it was starkly necessary for someone to look at the “6 Insane Discoveries That Science Can’t Explain” and explain them using the tools designed for such things: ie, roleplaying games.
Well, it was obvious to me. This is going to go unapologetic gaming geek now, so I’m giving the rest of you the courtesy of a page break. Continue reading Six Insane Discoveries, and their gaming applications.