Need some game system advice.

I may be running a game for my group soon.  Looks like it’ll be steampunk; vampires have been requested, but not horror vampires.  I imagine that it’ll end up being something like The Parasol Protectorate series, only with Martian aether ships because dammit I want to have those.

I can easier put something together with 3rd edition GURPS, but I thought I’d check to see if people had opinions on a game system that might be specifically designed for such things already.  I have Castle Falkenstein, Space: 1889, Savage Worlds, GURPS of course, enough of the Hero System to work with the rest, Deadlands basic, and God knows what lurking in the PDFs.

Walp. Stuff JUST GOT REAL on the OGRE Kickstarter.

This is how it goes, people: they get to $700K on the OGRE Kickstarter, then SJG will start a Car Wars Kickstarter.

This I want, for two reasons:

  1. I’ve been buying Car Wars since it came in little plastic boxes.
  2. If they Kickstart Car Wars, maybe they’ll Kickstart… In Nomine.  Which was and is my single favorite roleplaying game setting of all time.  More than Castle Falkenstein, more than Unknown Armies, more than Feng Shui, more than Paranoia, and yes, more even than Delta Green. And it may take a Kickstarter to get a Second Edition.

So… well, three days to go on that, huh? I’m already in at the $100 level (not quite able to hit $150, but that’s just swank at this point), myself.

Walp. Looks like I get to pen-and-paper RPG again.

Going to be playing me some third-ed Nobilis.  Should be an interesting stretch of my roleplaying muscles, given that I am pretty much a power gamer who is nonetheless going to be behaving himself and not blow up the game.

Which reminds me… there may or may not be a pickup game at that con in Tampa that’s going on in August.  It’ll all depend on whether I get any interest*.  If there is one, it’s going to be something that I can run with a minimum of books: that means either 3rd edition GURPS or In Nomine, although I wouldn’t say no to a guest GM doing a political-themed topical Unknown Armies

But NO LARPS.  I don’t want to get shot by the Secret Service.

Moe Lane

*Which there may be.  Every time I go to a multi-day political convention I invariably have somebody sidle up to me and admit sotto voice that yeah, they game.

In the (E)-Mail: Ken Hite’s Night’s Black Agents.

On super-special pre-pre-order edition, mostly because I get the general impression that they could use the pre-pre-orders.  Well, that and the fact that a roleplaying game that features both classic spy paranoia and vampires is going to appeal to me on general principles.

Not a review copy, alas: I don’t have that kind of mojo in the gaming world, more’s the pity.  What I’ve read of it so far is spiffy, though.  Pelgrane Press’s stuff usually is.

Ooh. Night’s Black Agents is available on pre-pre-order.

It’s Ken Hite’s new roleplaying game setting, and it looks niftyShort version: you play a retiree from the Cold War’s Great Game who just found out that you were working for vampires.  Presumably, this bothers you.  Anyway, looks nifty, and Pelgrane Press takes Paypal (which simplifies international ordering immensely).  So I just, you know, now need to fill up Paypal somehow.





Annoying, it is…

…when a piece does not gel.

Ach, well. Lemme change the subject: I feel like throwing some money at roleplaying game publisher Pelgrane Press. So… Esoterrorists, or Trail of Cthulhu? The first is ‘occult counter-ops trying to keep a lid on Magicians Behaving Badly;’ the second is Pulp-era Cthulhu Mythos adventuring. I have rather more of the latter than the former, if that helps.