The Georgia Guidestones: a challenge.

To continue in my RPG-themed mood from earlier: if you are a gamemaster and you find that you cannot turn this story into fodder for your next urban fantasy / secret magic / time travel / modern horror / conspiracy campaign, just go ahead and turn in your GM screen now and slink off in shame.


HT: Instapundit.

Moe Lane

PS: What? Oh, it’s clearly the work of secret Japanese zaibatsu who have deciphered the secrets of the ancient Mayans sufficiently well enough to ‘predict’ the next disastrous solar flare in 2012: the languages are all from countries on the Pacific and Indian Ocean Rims, which will be the areas least affected by the flares. In the aftermath, the megacorporations will reveal themselves to the shattered people of the world, and take their rightful place as head of the rebuilding efforts. And if you’re wondering how the zaibatsu know how the flares will happen to go off in time to save these specific areas… well, it turns out that the Mayans had actually worked out a way to set off a solar flare (ancient astronauts, don’t you know*). So the zaibatsu aren’t so much going to ‘predict’ as they are ’cause.’ I’m sorry? Yes, of course there’s a volcano lair. Or maybe the caldera under Yellowstone. More topical. See how easy that is?

*“Aren’t those supposed to be Incans?” “Shut up.”

PPS: Enjoyed that?  Never want to see me do it again?  I take suggestions either way:

I finally watched Gamers 2: Dorkness Rising…

One of the people from the Sunday game brought it over, in lieu of us having an actual roleplaying game session tonight; and, yeah, it’s both a perfect representation of how people really roleplay, and why we really roleplay*. Well worth the time to watch.

You shall see no apologies for the ways of my people here; but if you want to figure us out – or you just miss the clatter of dice – check this one out.

Moe Lane

*Because it’s fun, that’s why.

In which I glom onto the electronic publishing RPG craze.

You may have noted that I’ve put up the fact in the sidebar that I’m part of the Drive Thru RPG affiliate program. These guys do PDF publishing, which is actually a pretty handy way to get access to roleplaying game material that’s: a, obscure; b, out of print; or c, privately generated. I bought my copy of Ken Hite’s Dubious Shards there (very good combination of analysis of the Cthulhu Mythos, with a Delta Green adventure added in); I’ll probably pick up Tour de Lovecraft if/when I ever get the money together to get away with buying it.

Also, check out e23, which is Steve Jackson Games‘ own electronic publishing store.  I don’t see anything from that, but it’s got a lot of good stuff in it anyway.